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Immerse CreatorNewsImport and export your own models in VR + multi-player updates + new asset packs and more. Immerse Creator Early Access Update #3
Community

Import and export your own models in VR + multi-player updates + new asset packs and more. Immerse Creator Early Access Update #3

Immerse Creator · published 21 Dec 2017, 21:05 UTC

All newsPlayers around this dateRead on Steam

Greetings Creators!

For the past several months, we’ve been hard at work on some epic new features for Immerse that we’re excited to be rolling out in today’s update.

Update Video:


I’ll walk you through how to use these features in this Update Video.

Please Note:


Absolutely everything about Immerse is subject to change over time! That’s precisely why we’re in Early Access with this beta launch, and this is a very preliminary ‘version 1’ debut for these new features. While we encourage you to sketch and create as much as you’d like, we urge everyone to please keep in mind that this is definitely not a polished product. There will be bugs, and there will be changes.

FBX Imports


You can now import your own FBX models into Immerse Creator! This was the community’s most requested feature, by far, so we’re very excited to have a preliminary implementation in place for you to try out. There are limits to the import, which I’ll talk about more in the video linked above. I got a little crazy during Turbosquid’s last weekend sale, as you can see in the screenshot above. =)

Model Exports


You can now export your Shapes Creations using the new export feature! It will only export your shapes - not any assets or imported meshes, but you can then bring that file into your own modeling software, or even use it as the basis for a 3D print.

Shapes Modeling v2


Immerse Shapes tool has some new features in development, including the ability to modify vertices, faces, and edges. Our intention is only to make it possible to quickly sketch very basic forms with Immerse, so we’re purposely keeping our Shapes tool fairly simple. If you want to create more advanced models, we encourage you to model in Blender, Maya, 3DS, etc. and import your model as an FBX.

Asset Packs


We’ve introduced a new ‘Packs’ tab in the Immerse Assets tool. In there, you’ll find tons of new asset packs available. We’ll be adding new assets frequently, which will show up automatically in your Immerse Creator without requiring an update.

Screenshot Taker


You can now take a screenshot inside Immerse Creator. We would love to see what you’ve created! Please post your screenshots to our subreddit: r/immersecreator

Container Management v2


You can now lock and toggle the visibility of containers. Getting into the habit of actively using the container system is requisite to effectively managing your Creations.

Mixed Reality Videos with MixCast Support


We’ve incorporated the awesome MixCast tool into Immerse Creator, so if you’re subscribed to their tool on Steam and hit ‘1’ on your keyboard, it will activate MixCast so you can easily create your own mixed reality videos!

What’s Next?


User Experience and Polish. We now have version 1 implementation of our core feature set, and now we’re going to keep polishing and refining those features. We know there are lots of basic usability issues we need to address, so we’re undertaking a UI/UX overhaul that will make Creating a lot easier and more comfortable. This is another pretty major undertaking, so it may take a while, but we’re hoping to get it right and look forward to launching our next major update.

Your Input!


We’re very interested to hear your input on new features, bug reports, etc. Please use the Steam Community Hub for Immerse Creator to share your thoughts: Here.

We would also love to see your creations and hear your thoughts on our subreddit: Here.

That’s it! Thanks for your interest in Immerse Creator and happy Creating!

Jon Brouchoud and the Immerse Team

[email protected]

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Community2 Jan 2018Immerse UI/UX Discussions - Stay in the Loop!Greetings from Immerse! Progress on our user interface and user experience overhaul are underway, and we want to hear your input! We'll be posting quite a few notes and images as we progress in our next phases of design, prototyping and implementation. Instead of posting every one of them as an official announcement, we'll instead use the 'discussions' tab in our Community Hub. So if you want t…Community30 Dec 2017Immerse Creator UI/UX Overhaul: Post 1We’re embarking on a journey to completely overhaul our user interface and user experience in Immerse Creator. This was a very preliminary and impromptu brainstorm discussion that followed our bi-weekly scrum on Thursday, December 28th. We were mainly focused on designing the design process itself. These are just some notes I took during the meeting. What should our design process consist of? S…Community12 Jul 2017Sneak peak of mesh import toolThis feature is still a work in progress, but here's a sneak peak at some early testing of our new 3D model import into Immerse Creator! Definitely an exciting milestone, and we look forward to rolling this feature out in an upcoming release. Stay tuned!