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MoonstriderNewsEarly Access Build #8!
Game update

Early Access Build #8!

Moonstrider · published 11 Jan 2016, 20:35 UTC

All newsPlayers around this dateRead on Steam

Hi there! I hope everyone had a great holiday season, but now that it's over it's time for more updates! A bunch of new items, tiny bug fixes, and balance tweaks dominate this update. Of course, new items require some new deadly wildlife...

Finally, the most obvious thing for this update is a minimap in the top right of the screen. I'm not 100% sure this is a good idea, so please let me know what you think. There's still a few weird bugs floating around that I'm trying to hunt down, and here's the update log below:

FEATURES

  • A Minimap, showing the players place amongst the local solar system as well as planets with items, shops, and bosses.
  • Universal GPS and Psionic Hood now interact with Minimap
  • New passive item, Hyper Lens, which reveals more of the map around you
  • Several new active items: Fuel Reserve and Stimpack which give you a one-time-use cache of supplies, and Land Mines and Toxic Cloud for some more ways to deal damage
  • A new deadly enemy lurking on gas giants, the Methane Worm

BALANCE

  • Better looking planetary rings
  • Decreased Health drop rate
  • Bomb Crystals don't spawn on merchant planets
  • Fuel Pumps & Medical Stations cost less
  • Enemy Missiles have an indicator when off screen instead of moving the camera (This one might almost count as a feature)
  • Ebzer Seeker fires a regular missile instead of a super missile
  • Removed Fuel Crystal passive item
  • Increased poison tick frequency
  • Reduced cost of Incinerator Drones and Chance Amulet
  • Elastic Ooze now has diminishing returns

BUG FIXES

  • Fixed Quantum Resonator being permanently active
  • Static appears when Brain Slug'd
  • Ebzer Seeker is no longer resistant to explosives
  • Ebzer Annihilator's stun attack pauses properly
  • Tutorial planets have new planet graphics
  • No more Asteroids in the Item Shrine
  • Dialogue boxes pause properly
  • Fixed Poero Bomber's throw and hurt animations
More from Moonstrider

Other announcements

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Game update11 Feb 2016Update #9 : Endgame, Part IAfter a month of work I'm happy to bring you the biggest update yet! Six new enemies, two more levels, a new boss, and loads more features, tweaks, and bug fixes! Hope you enjoy all the new content. On a more technical note, steam integration has been temporarily disabled, as it seemed to be causing problems with Windows 10. I'll be working hard to try to fix this so we can have high-scores and…Game update21 Dec 2015Update #7 : Achievements!After a long delay punctuated by a hard drive failure comes the first pass of Steam integration! Sixteen glorious achievements for all your achieving pleasure, and a global high-score board with which to show off your prowess. Most of the achievements should be pretty easy to get for experienced players, but harder achievements will come with late-game content. Please let me know if there's an…Game update23 Nov 2015Early Access Update #6Another new character this update, Emmy Wolfe. Her jump-jet dodge gives her plenty of mobility and two machine pistols send out loads of bullets wherever you aim, albeit with plenty of bullet spread. Even more exciting are the Item Shrines; two gates scattered across the galaxy take you to a planet where you can manipulate item drops. Change the odds to drop more offensive, defensive, or utilit…