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UebergameNewsUebergame 1.0.7.0 released
Game update

Uebergame 1.0.7.0 released

Uebergame · published 24 Dec 2016, 12:30 UTC

All newsPlayers around this dateRead on Steam

Finally version 1.0.7.0 is out.

This is also the two year anniversary of Uebergame. It was two years ago when the first alpha was released on 24th december 2014. It is not on steam since that, the Steam version was released roughly one year later at 26th october 2015.

Main new features are:

-Bots !!!

-Engine and renderer update for better performance

-Visual interface overhaul

-Potato support

So this version took a little longer since there were some major changes.

For example the engine update took a little longer, since it also introduced new bugs that had to be solved again and so on. It is not fully done yet, only a part of it, so the performance gain is not very big, if any at all, depending on settings. But the graphic settings were improved and a new quality level was added called "Potato" which can be used to gain additional performance on very very slow computers. It runs smooth on Integrated graphic chips on those settings, so that should be enough.

Then the bots were also a pretty big new feature, as they needed to be taught to be able to play all gametypes, all levels and use the equipment. Bots are also integrated into the voting system, so players on a server can vote, if bots should be added or kicked automatically. Additionally the hosting dialog was improved to directly have a slider where you can quickly add bots, if you want to host a server yourself, or play offline.

And finally the whole user interface has gotten a big overhaul as well. There are animated buttons now for the bigger menus and buttons have sound effects now. Overall the layouts of the different menus and dialoges have been improved to make it more ergonomic, as well as many new features have been added, like players where you can play demo recordings of your game using the build in demo recording function.

The new design philosophy of the main menu is to provide a mega-menu, where every feature can be accessed directly from anywhere, no matter if you are in the main menu or in a game, this saves some time, as you no longer need to quit first, to access the main menu. It also helps those people who did not know that there was a server voting menu or an armory where you could choose your equipment, since those have menu buttons now as well.

And finally finally there have been many small adjustments, improvements and bugfixes as well, like some more server options, overall a bit better default settings, a greatly improved help menu that offers a full manual of all the games features now and some other stuff I forgot.

More from Uebergame

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Game update14 Dec 2018Uebergame 1.1.2.0 releasedThis update adds a mostly nonexistent Battle Royale game mode and 4 completely new large scale levels exclusively made for that game mode. The backstory is that, since almost every multiplayer game has Battle Royale style game modes now, I thought I need that as well, or better said, people suggested that to me. I even met people who wanted to team up with me creating such game modes, two of th…Game update24 Jan 2018Uebergame 1.1.1.0 releasedThis version adds 3 complete new levels in the tropical pacific style, with 4 variations each as known from the other levels, like at dawn, by day, by night and in rain. 1.Pazifik_Kitney_Beach: A small tropical island with moderately dense vegetation, it is very symmetrical, to offer better balance on teamplay modes. 2.Pazifik_Gardens: A small tropical island in the form of an atoll with more o…Game update24 Sep 2017Uebergame 1.1.0.0 releasedNew features: -New Pazifik Islands level in dawn/day/night/rain versions -An extra version of the Pazifik Islands level for main menu background also in dawn/day/night/rain versions -New system that displays main menu background levels from random viewpoints for more variation -New game type called "Marked for Death" -Some general game scripts cleanup -GUI improvements like the main menu button…