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UebergameNewsUebergame 1.0.9.0 released
Game update

Uebergame 1.0.9.0 released

Uebergame · published 28 May 2017, 13:57 UTC

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Version 1.0.9.0 adds 4 new maps and a new game type called RtF (Retrieve the Flag)

The rules for Retrieve the Flag are as follows:

Each team starts in his own base or on their own side, its the same spawns as in Team Deathmatch. Then players have to get the flag that is placed somewhere in the map on a flag spawner and bring it to a capture point.

Flag spawners are usually placed somewhere in the middle of the map and there can be multiple of those depending on map settings. If there are multiple flag spawners, the flag will randomly appear on one of those if the first flag was captured. Multiple flag spawners allow for a bit more dynamic gameplay so more areas of the map will be used and need to be covered.

Once a flag is taken it has to be brought to a capture point, which is usually the same model as a flag spawner, but in the team's color. So if you are in the blue team and got the flag, you have to bring it to a blue capture point. The capture point is usually placed in the team's own base/spawn, but it can be placed anywhere depending on map settings and there can also be multiple capture points. The flag can also be thrown, which allows for additional tactical variations, its like passing the ball in football games etc.

Capturing the flag or killing the flag carrier gives bonus points, but in the end the match is won only through reaching the capture limit.

The 4 new maps are all for the paintball game type and are located in a pit with walls around and feature the inflatbale paintball barriers like in the previous Gummifeld maps.

Most of the maps have been upgraded to work with the new game types, except some maps where the RtF game type would not work so well, like the small paintball fields.

Another new feature is that you can set score limits for all game types now in the server options, in case you want to host a game and modify those settings.

Besides all of that there are also some small changes and bufixes, but nothing special, like some changes to the lighting in the dawn missions to make it less dark and new bullet water impact particles and a new denser rain effect.

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Game update14 Dec 2018Uebergame 1.1.2.0 releasedThis update adds a mostly nonexistent Battle Royale game mode and 4 completely new large scale levels exclusively made for that game mode. The backstory is that, since almost every multiplayer game has Battle Royale style game modes now, I thought I need that as well, or better said, people suggested that to me. I even met people who wanted to team up with me creating such game modes, two of th…Game update24 Jan 2018Uebergame 1.1.1.0 releasedThis version adds 3 complete new levels in the tropical pacific style, with 4 variations each as known from the other levels, like at dawn, by day, by night and in rain. 1.Pazifik_Kitney_Beach: A small tropical island with moderately dense vegetation, it is very symmetrical, to offer better balance on teamplay modes. 2.Pazifik_Gardens: A small tropical island in the form of an atoll with more o…Game update24 Sep 2017Uebergame 1.1.0.0 releasedNew features: -New Pazifik Islands level in dawn/day/night/rain versions -An extra version of the Pazifik Islands level for main menu background also in dawn/day/night/rain versions -New system that displays main menu background levels from random viewpoints for more variation -New game type called "Marked for Death" -Some general game scripts cleanup -GUI improvements like the main menu button…