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Dark DeceptionNewsNew Chapter 1 Update! Version 1.1.2
Community

New Chapter 1 Update! Version 1.1.2

Dark Deception · published 9 Oct 2018, 18:54 UTC

All newsPlayers around this dateRead on Steam

Good news! I've heard the feedback and I understand your concerns that Dark Deception is way too easy ;). Nikson and I have updated the monkeys and their AI to provide a more robust and fair gameplay experience for Chapter 1! Here's what's new:

1. Improved Monkey AI - the monkeys no longer chain together and will each actively seek out different paths to reach you. This means you can get cut off from the front, so pay attention to what's ahead of you. It's easy to focus too much on the tablet map ;).

2. Monkey proximity sound - the monkeys now make an attack sound when they get close to help you distinguish which monkey is closest and which direction they are coming from.

3. Less Monkeys - smarter AI means 4 monkeys became impossible at this point in the game when the player has no powers. There are now 3 monkeys, which means you always have a route to escape unless you corner yourself.

4. Bonus Shard - After testing a timed and infinite reveal enemies effect from the bonus shard, we've settled on a longer version of the timed effect. Reveal Enemies will now last 1 minute after collecting the red bonus shard.

5.180 Turn - You can now instantly turn 180 degrees by middle mouse clicking. You can change the assigned control input in the game launcher.

6. Toggle Sprint - If you are tired of holding Shift to run, toggle sprint on in options to always run.

7. Adaptive FOV - The FOV changes depending on player speed for improved visual feedback.

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