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DeadstoneNewsUpdate 4 Release Notes
Game update

Update 4 Release Notes

Deadstone · published 17 Jan 2015, 16:59 UTC

All newsPlayers around this dateRead on Steam

Update 4 (1.04) is now uploaded and ready for your gaming pleasure!

Enhancements & Additions


- Added new enemy behaviours to make combat in survival mode more dynamic.
- Added more detailed information on perks and upgrade benefits, and weapon stats, to allow for more informed planning.
- Added 6 new perks (Gunslinger, Assault Specialist, Sniper, Shotguneer, Med Lab, Enhanced Medkits)
- Added a slippery ice terrain to survival mode.
- Added 2 new pickups to survival mode: XP Boost, and Score Boost.
- Enemies now move more slowly when seriously wounded.
- Active Reload perk now uses the fire button to speed up the reloading process.
- Colonist reinforcements and turrets now spawn a short distance from the player in survival, to prevent them getting in the way when you are being chased by a ravenous swarm of infected.

Fixes


- Issue with enemies not rendering and becoming stuck when large numbers of enemies on screen in survival mode resolved.
- Issue with turrets shooting cut scene enemies in Day 49 resolved.
- Pistol no longer fully reload when switching away from them during a reload.

Thanks


A big thanks to Borba, Dehaku, Nootmans, Rob Cram, and Robodemon for the suggestions and bug reports!

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