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Re-LegionNewsPatch 1.0.5.221 - Rally point, new minimap, Polish language and more!
Game update

Patch 1.0.5.221 - Rally point, new minimap, Polish language and more!

Re-Legion · published 28 Feb 2019, 13:33 UTC

All newsPlayers around this dateRead on Steam

Hey guys,

We continue our work to improve Re-Legion. We managed to put in some stuff that you asked for already and have a few more functions that we'll add in the next patch.

What's new?

Rally Point


You can choose a builing and set is as a rally point for newly converted citizens to gather around it. Note: you can set many rally points which will result in units gathering around the closest one on their path.

Improved minimap


We redesigned the minimap to be more readable. It now shows the city better, you see all special buildings, your units and enemy units in sight. Sectors of the city are collored with purple (if yours), red (if enemy's).

Polish language support
Cieszymy się, że od teraz gracze z Polski mogą cieszyć się Re-Legionem w swoim języku. :)

Re-Legion 1.0.5.221 changelog

Improvements

  • Rally point funcionality has been added
  • Minimap has been redesigned
  • Ascended One - unit interface & selection update
  • Unit Pointers - Animation & visual effects update
  • Citizen animation update
  • Language can now be set in steam settings
  • Language has been updated and re-implemented
  • Language has been added
  • Building hacking update - now hacking is dependant on the amount of units hacking it and it is longer
  • Hacking and Converting distances have been updated
  • HUD: Control Panel Update: Several functionalities have been updated, like: Font, Cooldowns & Progress bars
  • Unit selection update: now the player can add or remove units from his group with on UI portrait
  • God is With Us skill update: visual effects for units affected by the skill, and AOE indicator

Bugfixes

  • Fibonacci decals issue - Using Sermon near the Fibonacci Temple caused VFX issues
  • Mission 2: Color handlers - taking over a bank caused issues with color changes of other buildings
  • Mission 1: Selecting Elion could cause issues when trying to select an enemy to attack, causing Elion not to engage
  • Skill buttons - Sacrifice Dogma could sometimes overlap with other skills causing problem when wanting to select a proper skill
  • Minimap: Clicking in the vicinity of minimap sometimes caused problems that the game did not recognize where should the unit go. Currently only clicking within the borders of the minimap causes the units to go to the selected point.
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