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Desktop Mascot EngineNews[Living Environments] Too Spooky For Halloween ?
Community

[Living Environments] Too Spooky For Halloween ?

Desktop Mascot Engine · published 20 Oct 2018, 18:16 UTC

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Halloween is approaching and were hard at work preparing a big content update for Halloween.
2D Character System, New Settings Storage (with steam cloud), New Main Interface (UI) Design and our new preview DLC of Living Environments, which will be our hand-created and curated set of "Living and Interactive Wallpapers".

Well we call them wallpapers here to make it easier to understand, but what we have envisioned and tried our hands at, we plan to create and release highly interactive "environments" which will replace your wallpapers.
That, at a nickle of performance cost.

The above preview is one of the "environments" we are creating for Halloween. We are trying to release a batch of multiple environments for halloween theme. We understand some of these might be too spooky for some of our users, as such, we would be happy to hear your ideas on halloween themed environments (interactive or otherwise).

Disclaimer: The above performance shown is on a Ryzen 2700X and GTX 1070. The environment being previewed is set to detect mouse position each frame at 120 fps (its in debug mode) and still uses only 20% GPU on a 1070, with barely any CPU usage.
When used with proper settings (mouse detection every second or once every 30 frames, the GPU usage is around 5% or even less.

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