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Rise of ManNewsUpdate 9!
Community

Update 9!

Rise of Man · published 24 Oct 2017, 12:47 UTC

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Hello All

A few minor and major bugs dealt with, The hut is now saving properly after you shut down the program and restart, this will invalidate any old saves though.

We have done some work with the tree falling speeds so they should be much quicker now, some animation speeds have been fixed as well.

The wood pile no longer has physics so it won't bounce around the map anymore.

If you have any issues let us know otherwise we are going to me implementing the wolf as promised a week or so ago!.

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Community22 Dec 2017Merry ChristmasHi Just posted another update removing two of the bugs associated with hunting. Thats it till January now we will be back in the new year. Hope every has a good holiday.Community20 Dec 2017Update 15Hi all Included today is as follows. - New resources now save - Moved the UI elements so that it should work with all resolutions mentioned - Camera movement can now me done with the arrow keys as well as W,A,S,D - Raised the possibility of killing a deer slightly - Some work done on animations - You can now click on characters and get a message regarding name and energy. There will be another…Community1 Dec 2017Update 14!Hi Ok this update is partially implemented, there were not enough hours in the day to get it all fully working so its halfway! We now have 3 extra resources, Plant fibre, Leather hides and berries, at the moment when you eat you will be still eating meat even if you have berries as I couldn't get it all done. If you have 3 berries and 1 meat it will only allow 3 people to eat it will take the 3…