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The FrontierNewsVer. 0.16.01 Change Log
Game update

Ver. 0.16.01 Change Log

The Frontier · published 24 Sep 2017, 06:59 UTC

All newsPlayers around this dateRead on Steam

Hey everyone. I just released a small update for The Frontier with a few changes and some bug fixes. You can check out the change log below.

I plan on working on housing for Workers next, but unfortunately, I can't make any promises regarding a timeline. The next update shouldn't take as long as this one did though, since I finally have a consistent amount of time on my weekends to work on it.

Change log:
- Increased the max capacity for all storage chests.
- Thread has been changed to Vine as an item you can get as a random secondary resource (the CHECK icon).
- Rare Resource Bundles are no longer required for the City's population to grow.

Bugs:
- Fixed Bundle Seller and Bundle Buyer exp categories to properly gain exp.
- Edited the message displayed when unlocking the Long Distance Trader skill.
- Fixed exp category bug that caused them to level up only once even if you gained enough exp for more than one level.
- Fixed game not pausing after restarting from a game over.
- Fixed bug allowing buildings to be built on top of workers (sometimes trapping them).
- Fixed inventory bug that allowed items to be added to the player inventory above its capacity when receiving multiple items at once (such as clearing the bundle inventory).
- Fixed Import Storage bug: any unused bundle value is now kept, and a message is displayed if the entered amount is too low to unpack any items.
- Fixed Courier bug that caused them to move on to the next storage before they tried to pick up as many items as they could.

As always, thanks for reading, and if you have any questions, please let me know in the comments below.

Nikku

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