Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
AntQueen 3DNewsPATCH 1.7
Game update

PATCH 1.7

AntQueen 3D · published 10 Jun 2019, 00:23 UTC

All newsPlayers around this dateRead on Steam

Hi, and welcome to Ant Queen 3D

NEWS

I found amazing ant models for the player and an animator who will create the animations. It's going to cost a few hundred dollars, but it's going to be worth it. I'm gagging.

FIXED STUFF

  • Level 15 has been added in the campaign
  • The map of level 15 is twice the size of the previous maps
  • Ai colony has been added in the game. They have their own colony and the slowly multiply until the reach the max value of the level
  • The Ai ant have their own models. They are primitive ants of the genus Brachyponera. They actually look better than the players ant model, but don't worry, work is on it's way
  • You can now add a patrol zone the same way you add an underground chamber. No need anymore to select an ant and put a pheromone
  • Exploring pheromones are now deleted after hibernation
  • The rotation control have been polished. There should be no more flickering!
  • Optimized the Fog of War
  • Fixed water ponds that were not showing the water mesh
  • Fixed a bug that was crashing the game on level 10
  • Tarantula level countdown has been incremented to give the player more time before all the babies start hatching
  • The maps have now a limit of 25 food resources
  • Fixed a few bugs in the game

IF YOU WANNA HELP

  • Try the new level 15 and let me know if you frame drops. The map is double the size and it's asking twice the resources for the Fog of War
  • Help me with the typos! Long story short, I just don't see them until I see someone looking at them.

Once more, thank you for helping me out.
Cheers

More from AntQueen 3D

Other announcements

All news
Game update19 Nov 2019Few fixesFew fixes on the demand of the community! HI and welcome back to Ant Queen 3D!! New Fixes · New starting window to give the player the option to set his screen resolution · Wide screen ratio has been added - 21:9 · Boss NPCs insects that near the entrance are removed from level objectives · Few map fixes with rocks blocking water sources · Path finding grid was getting broken by the water plane…In-game event19 Oct 2019PATCH 3.4Hi AND WELCOME BACK TO ANT QUEEN 3D New Features · Players can now select what map they want to play with in the sandbox mode · Maps are unlocked with the progression of the campaign · The maps are reactive, they will modify if and object that would block the pathfinding is near the entrance of your colony · New achievements for 1000 and 2000 ants · New achievements for unlocking maps · New lev…Game update7 Oct 2019Few fixesPATCH NOTE Hi, and welcome back to Ant Queen 3D I saw that a few players have over 500 ants in their colonies and they say it's working good even with such high numbers. It's very exiting to see that the coding Technics from university are paying off!! This week I played the game to see what had to be worked on. A few tweaks and balancing. I dedicated my time to the Ai and to a few bugs. · The…