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THE GREY MANNewsTHE GREY MAN v1.01 HAS LANDED
Game update

THE GREY MAN v1.01 HAS LANDED

THE GREY MAN · published 19 Jan 2017, 17:31 UTC

All newsPlayers around this dateRead on Steam

Okay dude, it's time for the 30 day patch that your mother has been wondering about and your father already loves.

This update features some minor changes, mostly centered around player communication. We've made it more clear how our human gates work, and also fixed a pretty rare location saving problem that basically teleported the Grey Man around like a real wild animal across full screens, confusing everyone.

Patch notes below:

THE GREY MAN - v1.01 PATCH NOTES

GAME

  • Fixed a rare bug wherein using the UFO's Fast Travel ability towards the end of the game would cause the Grey Man to appear at the wrong sides of the screen while traveling between certain areas.
  • Fixed a bug that was causing the game to trigger a fade out transition when the player approached right-side exits, even if they didn't capture enough humans to advance to the next area.
  • One human's behavior has been altered.


SYSTEM

  • Improved messaging for when the user tries to enter an area without having captured the proper amount of humans. Made the 'Humans Required' pop-out display larger so it's easier to read, in addition to adding an error sound.


Thanks for playing folks, we'll be here all weekend!

-ATKMTN

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