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BombslingerNewsUPDATE #3: Multiplayer & Black Woods
Community

UPDATE #3: Multiplayer & Black Woods

Bombslinger · published 12 Sep 2016, 16:04 UTC

All newsPlayers around this dateRead on Steam


Howdy! This update took a little longer than our regular 2-week cycle but for good reason: Multiplayer battles and the Black Woods forest are here \o/

MULTIPLAYER


We fixed a bunch of issues with the 4-player multiplayer battles and we think they're now solid enough to be moved to the main branch.

You'll be able to play:

  • DEATMATCH: stronger, faster, meaner than your average bomber style game.
  • LAST MAN STANDING: classic round-based battles.

Black Woods


The Black Woods level comes after the Dead Valley levels. It features new enemies, a new boss and a cool new environment.

FULL CHANGE LOG


*** EVERY CHANGE IS ON THE MAIN BRANCH ***

  • NEW LEVEL: Black Woods (includes new enemies and one new boss)
  • 4-PLAYER LOCAL MULTIPLAYER BATTLES
  • Improvements to the loadout screen UI
  • Fixed a bug that would make the main menu transition to a black screen it left still
  • Some overpowered items (Moonshine bomb, seeker bomb, etc.) are now spirit-based
  • Added sounds to the UI
  • Swapped the effet of the Memento and Shaman's call item
  • Improvements to enemies get misaligned on tiles
  • The Shotgun wielding enemy now investigates bomb explosions
  • Plenty new rooms
  • All-round tweaks to enemies, items
  • Fixed some graphical glitches with the ground tiles and cloud shadows
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