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Hover PointNewsSurvival Rebalance and Immune Indicators
In-game event

Survival Rebalance and Immune Indicators

Hover Point · published 22 May 2026, 05:53 UTC · build 23357673

All newsPlayers around this dateRead on Steam

Your Voice Matters!

Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey!

Update 2026.5.22

The "Whoops, You're Immortal" Balance Pass

Turns out the combination of our last updates made certain builds completely over-powered, allowing some of you to literally never die. As much as we love a power trip, a necessary nerf has arrived to bring back the tension and challenge of the arena!

  • Health Regen Interval: To slow down rapid unkillable builds, the base healing interval has been increased from 1 second to 5 seconds.

  • Grace Period Diminishing Returns: Refreshing your grace period while already in a grace period will now only grant half of the usual duration. Chain your invincibility carefully!

Dynamic Damage & Combat Numbers

We've overhauled how numbers pop up on your screen so you can immediately read exactly what is happening to your health bar mid-combat:

  • Taking Damage: Now clearly shows as a negative value (e.g., -20).

  • Regenerating Health: Now displays as a positive value with a plus sign (e.g., +1).

  • Clutch Saves: When you successfully block a hit during your invincibility window, it will now proudly display "IMMUNE" instead of flooding the screen with empty values.

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