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Scorched Warfare PlaytestNewsv0.4.3246: Ranged Defense, Archer AI Improvements & Bug Fixes
Game update

v0.4.3246: Ranged Defense, Archer AI Improvements & Bug Fixes

Scorched Warfare Playtest · published 26 Apr 2026, 14:25 UTC

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New Features

  • Defense Split: Defense is now divided into Melee Defense and Ranged Defense.
  • Warmaster and shield-bearing units have increased Ranged Defense.
  • Adjustments
  • Archer AI: After killing an enemy unit, archers will no longer move toward the enemy’s position – they will stay in place.
  • Saturation: Screen color saturation can now be adjusted.
  • Sound: Some hit sound effects have been tweaked.

Bug Fixes

  • Fixed an issue where soldiers could not be knocked back in certain situations.
  • Fixed an issue where damage/healing pop-up numbers did not match the actual values.
  • Fixed an out-of-bounds issue with the frame rate option in the settings menu.
  • Fixed missing specific resolution options in the settings menu.
  • Fixed an issue where frame rate could not be locked in some cases.

Known Issues

  • Fission Burn can splash damage onto allies, and in some situations may cause the game to crash.
More from Scorched Warfare Playtest

Other announcements

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