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Kumitantei: Old-School SlaughterNewsKumitantei Release Hotfix #3
Game update

Kumitantei Release Hotfix #3

Kumitantei: Old-School Slaughter · published 26 Apr 2026, 05:55 UTC · build 22960535

All newsPlayers around this dateRead on Steam

Thank you for playing Kumitantei: Old-School Slaughter! An update has been released primarily targeting overall performance improvements, accessibility options, and various fixes.

Patch Notes

  • Renamed the "Classic" voice option to "No Voices"

  • Added more options to the Settings menu

    • Game Settings

      • Added an option to toggle the View Bobbing camera movement while walking

      • Added an option to censor sensitive language, which is enabled by default

    • Display Settings

      • Added an option to toggle the Film Grain effect to reduce eye strain

  • The game now autosaves after spending time with a character during Free Time

  • Significantly reduced the amount of VRAM the game uses at any given time

  • Various rendering settings have been adjusted to improve performance on lower-end machines

  • Added the ability to exit a room by pressing Backspace on keyboard or the East button on controller

    • Rooms can still be exited by interacting with the door or the far edges of the room

  • Toggling UI during dialogue scenes can now be done during CGs

  • A line during Erika's second Free Time Event has been adjusted and now has a unique voice line

  • The startup music in Cosmidors no longer plays alongside "Ghost in the Joystick" during the Clinical Trial

  • Updated the Simplified Chinese and Spanish localizations

  • Fixed an issue where Erika's Free Time Events would autosave during the room transition, creating a permanently softlocked save file

  • Fixed an issue where the currently equipped Skill Cards did not react to being leveled up

  • Fixed an issue where the Filmmaker Skill Card would not activate its effect

  • Fixed an issue where rerolling the Kitty Catcher boards would not visibly update the board

  • Fixed the "Reroll" input prompt in the Kitty Catcher from not reacting to the Text Language setting

  • Fixed an issue in the Prologue where mashing through the Storage Room scene would delay the camera moving to Shigure

  • Fixed automatic language detection not working when the computer's language is set to Japanese

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