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Vampire CrawlersNewsVampire Crawlers is coming April 21st
Community

Vampire Crawlers is coming April 21st

Vampire Crawlers · published 19 Mar 2026, 16:52 UTC

All newsPlayers around this dateRead on Steam

Hello Vampire Survivors Crawlers,

Today we have yet another trailer.

It has no gameplay, but includes the price, a release date, and a few other things that may not be helpful. Unless you were wondering what floor chicken costs.

You can watch it here:
https://youtu.be/jaAEKYGnxrAI apologise for the incomprehensible reference-inception but just a little

Vampire Crawlers will cost £9.99 / $9.99 / €9.99 / ¥1200

You can get it for Steam, Nintendo Switch, Xbox, and PS5 starting April 21st


The game is coming to mobile a bit later, but still in 2026.

You can wishlist the game by clicking the link below.

https://store.steampowered.com/app/3265700/

If you want to see how the game works, the demo is still available too.

https://store.steampowered.com/app/4329470/

Thank you all and see you in the next news post!
- Luca

FAQs

When does the game release?
April 21st 2026

How much does it cost?
£9.99 / $9.99 / €9.99 / ¥1200
The price might be slightly different on some consoles due to platform restrictions.

My currency isn't listed, how much will it be?
For regional pricing, we tried to price the game using real purchasing power rather than relying on suggested conversion rates. Hopefully we got it right, if somehow we messed up and the game is outrageously expensive rather than cheap, please let us know when it launches!

Why is this more expensive than Vampire Survivors?
VS was lightning in a bottle, originally made by a solo dev (hello!) with a budget of £1100 and grew in content and production value over time thanks to the overwhelming success and support from the players.
Vampire Crawlers instead is made from scratch by the teams of poncle and Nosebleed Interactive, which makes it a more traditional and much more costly production.
As mentioned a few times in past Steam News, we price our stuff depending on its production value and by keeping affordability in mind.

What platforms is it coming to?
Vampire Crawlers will launch on Steam, Nintendo Switch, Xbox, and PlayStation. Mobile versions are planned for a bit later, but still in 2026.

Does the game support controllers?
Yes. Controller support is included.

Does the game support Cross Save between different platforms?
Not at launch, we're looking into it on time for the mobile ports.

Will Save Data carry over on Steam if I play the demo?
Yes. We advise to not overdo it with the demo, but who are we to stop you?

How will the game differ from the demo?
Other than obviously having all of the content, the game will launch with a lot of fixes and improvements compared to the demo (and thanks to everyone that helped by reporting bugs, feedback, and suggestions!). The demo will also be updated later on to reflect the new standard, as we are planning to keep it available for download.

More from Vampire Crawlers

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Community28 Aug 2026Death Parade: Dev UpdateHello my fellow Vampire Survivors Crawlers, I’m Marthello, your new, very serious community manager. It’s nice to meet you all, but enough with the pleasantries. My first task is to deliver a very serious update: Death Parade is taking longer than expected. We’re sorry. Development is moving along, but rather than stay quiet until it’s finished, we thought we’d show you some of what’s on the wa…In-game event23 Jun 2026QOL improvements updateHello everyone! We've finally got out our first QOL improvements patch and a detailed content roadmap for 2026. It took longer than expected because we got stuck for days trying to exit the game 🤷 Jokes aside, thank you again from everyone at poncle and Nosebleed for playing Vampire Crawlers and being patient for our updates and roadmap! Version 1.5 Contents 🔵 You can now quit the game · Sett…Game update23 Jun 2026Hotfix 1.4.1Hotfix 1.4.1 has been released some time ago, here's the change notes (Steam PC #4813, Steam Mac #4816) · Fix for a crash caused by Gatti Amari scuffle occuring as an encounter ends · Fix for a save slot error caused by brand new players immediately exiting game before tutorial loads · Better detection for corrupt data, or save data being carried from a later version back to an earlier version…