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TaleSpireNewsPatch - The 'cool your jets' release
In-game event

Patch - The 'cool your jets' release

TaleSpire · published 25 Feb 2026, 15:21 UTC · build 22077554

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Do your fans try to escape your machine when running TaleSpire? If so, this patch might be for you!We have a fix for a long-standing threading issue that has been causing CPU usage on some machines to be noticeably higher than would otherwise make sense.Here are some very rough observations that we’ve made:WARNING: We are not set up for rigorous benchmarking, nor do we have the deep knowledge required to do a good job. Take these results as a rumor!On the Steam Deck, we saw a 7 °C drop in CPU temperature, a ~1000 RPM drop in fan speed, much more stable frame timings, AND all with slightly higher FPS.On an x86 tablet/laptop convertible with a Ryzen 8840U SoC, running TaleSpire with frame-rate limited to 30fps, we saw an approximately 20% SoC power consumption drop compared to the same setup on our previous release.And with a 16-Core AMD Ryzen 9 9950X, you could straight up hear that the fans were not being thrashed so hard!You can see some more hand-wavy findings below the version of this post on our dev-logOf course, this patch doesn’t fix all the perf issues. We’ve got a lot more in the pipeline that should make TaleSpire even more accessible to our friends on lower-end machines. Which means more folks who can join the fray!Until next time, we wish you all good CPU temps, and a good week.

More from TaleSpire

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Game update25 Aug 2026Release: Physics (take two)We've fixed the physics bugs that were reported after the last release attempt, so we are back to give this another go! Please let us know if things act funky, but otherwise, enjoy!Game update14 Aug 2026Physics Improvements RevertHello all! We've investigated the reports you've sent us since the physics release yesterday and are reverting the physics changes while we work on fixing the underlying issue. We're very sorry for the inconvenience and thank you all for the reports!Game update14 Aug 2026Physics Patch 1Alas, a couple of bugs made it through both our testing and the public beta week. This patch fixes a crash related to dice use (most visibly, switching boards with lots of dice in play) We'll be back with another patch for a non-crash issue with morphs soon.