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KnighticaNewsThe Trinket Trials Update is here!
Major update

The Trinket Trials Update is here!

Knightica · published 15 Dec 2025, 18:02 UTC · build 21181010

All newsPlayers around this dateRead on Steam

Hello everyone!

We’re super thrilled to announce that The Trinket Trials update is now live, along with a featured Steam Daily Deal and a special 35% discount! 🥳

V1.2.0c : What’s New Since V1.1.0c

Content Update: The Trinket Trials

Step into the Trinket Trials, where your progress and mastery forge your arsenal.

⚙️ System Rework

The entire Trinket system has been rebuilt from the ground up. Previously, players could pick 1 out of 3 randomly offered trinkets from a pool of about 15.
Now, you’ll be choosing between 80 unique trinkets, all tied to your personal progression.

💎 Trinket Collection

  • 80 total trinkets, from starting with a specific Blob to launching Battle Start effects twice!

  • Lots of new effects, allowing wild builds! Be creative!

  • No more random offers! Your build, your choice.


There are three distinct Trinket types:

  • Power: Enhance gameplay with direct bonuses.

  • Challenge: Increase difficulty in exchange for higher XP multipliers.

  • Class: Special trinkets tied to each class.

🔓 Unlock Progression


Trinkets are unlocked through XP earned during runs, increased by:

  • Battles won

  • Difficulty selected

  • Challenge Trinkets

Class Trinkets require you to win Campaign runs with each class!Reach level 50 and play with all classes to unlock them all!

🧠 Hidden Potential

Reached the maximum level already? It’s only the beginning! Choose multiple Trinkets and find the best combo or face the hardest challenges!

🏆 Achievements

10 new achievements introduced to celebrate your milestones in the Trinket Trials.

📖 Catch-up Mechanics

Already a veteran in the game? Start at an already advanced level to test Trinkets and get closer to the maximum level faster!But wait - there's more!

💠 9 New Boss Souls

Face new foes, unlock new powers — a full set of 9 fresh Boss Souls has been added to enrich late-game builds and mastery paths.

🧪 Introducing: The Poison Blob

A deadly new ranged Troop joins the roster!
The Poison Blob siphons 🛡️ from adjacent allies and itself, converting the stolen defense into pure ⚔️ power.
A high-risk, high-reward damage dealer for creative, aggressive builds.

🎵 Endless Music

Endless Mode now features its own dedicated music loop to set the tone for long runs.

General

  • Improved the clarity of new Unlocked elements, specifying if it’s a Class, a Difficulty, a Mode, a Trinket or a Feature.

  • Added a tooltip to explain difficulties, showing the Tile cost, the maximum damage you can take in a normal battle, and the bonus XP you’ll receive

Balancing

  • Badge
    - Cost reduced from 4 to 2

  • Pacifist
    - Lose 10% ⚔️but gains 120% of it back as🛡️(up from -4 but gains 100%)

  • Glass Canon
    - Lose 10% 🛡️but gains 120% of it back as⚔️(up from -4 but gains 100%)

  • Gambler
    - If you’ve rolled 3 times this turn, get +3%/+3% (up from +2/+3)

  • Lone Wolf
    - If Troop as no adjacent allies, +5%/+5% (up from +4/+4)

  • Copy
    - Spawns a Phantom of the Troop with 25%🛡️and ⚔️ (up from 10%)

  • Valiant
    - +2⚔️ or +3🛡️ for each adjacent Knighthood ally (up from +1⚔️ or +2 🛡️)

  • Chivalry
    - On Merge: If Ally is a Knighthood, gains +2⚔️or +3🛡️(up from +1⚔️ or +1 🛡️)

  • Sniper
    - Now gives +1% ⚔️ instead of +2⚔️

Bug Fixes

  • Selfish and other negative effects should properly work with Infinity. Negative infinity buffs are now replaced with infinity buffs

  • Restricted Spells trinket doesn't stop Treasures from being properly used anymore

  • Experience filling sound is now properly stopped if continuing during the animation

Have fun! 🎉

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