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FunorbitNewsSave Game Feature, Architecture Improvements, and Bug Fixes
In-game event

Save Game Feature, Architecture Improvements, and Bug Fixes

Funorbit · published 4 Oct 2025, 07:31 UTC

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I've been spending a lot of time on the Save Game feature. This is because I believe players deserve better, and not being able to store their progress as part of the first release is a failure. Players will spend hours playing it, especially when travelling through planets, so losing your progress would be a waste of time and a disappointment for me and for those who would buy this game. This feature is almost ready, so I'm fixing little details that may improve this experience overall.

Related to in-game related changes, I've been rethinking the whole architecture a bit, making changes here and there. After you make your codebase to size of tens of dozens of pure lines of code you have to start thinking if what you are doing is long-term bullet proof. I really want to make sure every new feature gives space to more complexity without ending in a spaghetti a la carbonara.Though this is multitasking, especially now when trying to maintain the website (which I hope I won't need to improve much more in the short term), I managed to improve the planets radar, and fix major bugs in deep space that were giving me nightmares, so I'm happy about it.

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Game update13 Sep 2026Funorbit v0.7.1 Beta - Smoother Exploration & Safer RespawnsThis update improves world generation, respawning, save management, and overall menu polish. Changes · Reduced jump strength inside buildings and caves. · Reduced noise in the Earth day ambience. · Added the ability to delete saved games from the Load Game screen. · Menu confirmation dialogs now use fully opaque backgrounds. Bug Fixes · Decorative trees now continue generating as you explore be…In-game event12 Sep 2026Update v0.7.0 Beta - Abandoned Buildings & Backward ShootingExplore abandoned buildings on Earth, shoot at enemies chasing you, and try the new difficulty options introduced in v0.6.0. Here’s everything included across both updates! New Features · Enter abandoned buildings on Earth. · Aim and shoot backward while running. · Choose Easy, Normal, or Hard difficulty, affecting survival, enemies, recovery, and respawn penalties. · Unlock Sandbox (Space) per…Community12 Sep 2026Three Hours of Funorbit on Twitch with CattyFunorbit got a three-hour stream on todestod666's Twitch channel , with Catty! The session covered most of what the Earth portion of the game has to offer, giving it a proper playthrough and time to explore. As a developer, seeing someone spend that much time with the game means a lot. So much of development happens alone, working on little details, and watching those pieces come together in so…