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Easy Red 2: Blood on the DanubeNewsReworked Bastogne campaign, new Italian vehicles, new animations and more!
In-game event

Reworked Bastogne campaign, new Italian vehicles, new animations and more!

Easy Red 2: Blood on the Danube · published 1 Jul 2025, 07:54 UTC

All newsPlayers around this dateRead on Steam

Hello all and happy July!

Let's get right into the changes for this last update. A major campaign rework has occurred, and very soon enough even bigger remakes and reworks are to come!

Added Features:

  • Fully reworked Battle of the Bulge campaign. The map has been given greater detail, all missions rebalanced, and 3 new missions added for the German offensive. Historically accurate vehicles have been added, such as the M8 Greyhound, M36 Jackson, Sd.Kfz 250, Sd.Kfz 222, and more!
  • Added a new Vote Kick system.
  • Type 95 Ha-Go and Type 4 Ke-Nu tanks reworked.
  • Reworked Italian tanks with many new variants.
  • Added CV33, CV35 and AB41 Italian vehicles with variants. Most can be found on Kos and in Tunisia now!
  • Added new Japanese Type 3 AT grenade.
  • Reworked explosion damage system.
  • Reworked Carcano (all variants), Type 96, Sig20, Smith & Wesson revolver animations.
  • Reworked idle relaxed animations.
  • Added new equip and unequip sound fx.

Fixes/Improvements:

  • Improvements with vehicle AI.
  • Fixed T26 tracks texture issue.
  • Fixed some uniforms missing wounded effect.
  • Fixed issue where some achievements couldn't be unlocked.
  • Improved bullet cracks effect.
  • Improved network stability.
  • Improved cheating detection.
  • Improved SSR (Screen-Spaced-Reflections).
  • Improvements with various props and vegetation assets.
  • Fixed issue with flamethrower units setting themselves on fire.
  • Fixed issue with occasional crashes.

Next, a bit more information on the Battle of the Bulge (Bastogne) rework.

Battle of the Bulge Rework

We've been spending lots of time constantly improving the standards for Easy Red 2 campaigns. Recently, we initiated the reworks for Anzio, Kwajalein, Roi Namur, and Makin. With these underway (and the pacific ones all near completed), we thought about what other campaigns would be left behind quality-wise. The first that came to mind was our Battle of the Bulge campaign, included in our 1940/1944 Ardennes DLC. We figured that the missions were unbalanced, there was not enough mission/vehicle variety, and the environment itself could use much more work.

With this rework, we've upped the fidelity of the environment greatly, with many more hedgerows for cover among many improvements in general terrain detail and less smooth/"plastic" looking environments. We also fully detailed the namesake city of Bastogne, with one of the three new missions taking place there in a special wave defense gametype! All missions across the board have been rebalanced for better gameplay on both sides, with much better objective sizes as well as units present.

We also upped the vehicle variety in the campaign. Now the German side has the Sd.Kfz 222, the Sd.Kfz 250, the Panzer IV Wirblewind, and the Bf-110, with the American side now having access to the M8 Greyhound, the M36 Jackson, and the GMC CCKW.

We hope to see you all enjoy the changes and quality of life improvements. Feel free to direct any feedback to our Discord server.

If you don't have it yet, get the Ardennes 1940/44 DLC here to see the rework for yourself!

Upcoming Remakes and Reworks

There's tons of great progress with the pacific overhaul for Easy Red 2. Tons of new assets have been added to the maps to bring the quality of the environments a great step forward. Among these are the new pacific huts and sheds, Japanese bunkers, pillboxes and blockhouses, as well as new beach defenses such as the log cribs and Japanese dragon's teeth defenses.

Alongside these visual upgrades, all campaigns are receiving several new missions with new historically accurate units, weapons, and vehicle utilization, as well as the maps being totally re-done from the ground up. They will be in the PC's beta branch soon-- and they'll more than likely be in the game by next month's update, so be on the look for them soon!

Roi Namur Airfield

Kwajalein's Admirality Area

Makin Island's "King's Warf"

Check out the Shanghai-Nanking DLC if you haven’t yet!

Our most recent DLC was released just earlier this year!
In Easy Red 2: Shanghai-Nanking, you will fight for control of Shanghai, and the conflict will spread to locations such as: Luodian, Baoshan, Wusong, Jinshanwei, Hongkou, Suzhou creek, Chunhua, the Yuhuatai hills and the city of Nanjing.

https://store.steampowered.com/app/3499380/Easy_Red_2_Shanghai__Nanking/

Extra Information


In case you didn't know, we have defined a precise roadmap for the next months of development and you can read it here.

We will continue to improve all features of the base game, and as always we will be going on listening to suggestions from people inside the Steam Discussions forums and the official Discord server.

Thank you all for the continued support of the game as always, and we'll see you again soon! Sooner than you may think actually, with a major community announcement coming soon...

Marco and the Easy Red 2 Development Team

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