
The development of version 0.16 is proceeding according to plan and over the past time has been done:
1. Optimized tooltips
2. Optimized modal dialogs
3. Fixed hotkey lock when hovering the mouse over interface elements
4. The old game interface is disabled
5. Redesigned pop-up hardware panels
6. Pop-up equipment panels added information about the resources produced and consumed
7. Optimized performance in the form of a solar system
8. Individual simulation streams for each colony for better performance on multi-core processors
9. Optimized indoor simulation
10. Optimized simulation of external colony facilities
11. Optimized staff breathing simulation
12. Optimized simulation of staff mood in the colony
13. Optimized shuttle creation
14. Optimized game resources
15. Staff's needs, specialties, and skills have been optimized.
16. Optimized navigation for staff
17. Optimized the display of floors and ceilings
18. optimized recalculation of energy consumption in the colony
19. Optimized creation of staff icons
20. The recruitment dialogue has been optimized
21. Staff arrival has been optimized
22. Optimized meteor shower
23. optimized the destruction of buildings
24. The staff appointment dialogue in the colony has been optimized
25. Saved games, settings, and crash information have been transferred from the Steam catalog to the folder C:\Users \{name}\AppData\Local\solar\Saved
26. Setting 'Darkness and Bloom' instead of the brightness of the night. Bloom can now be completely disabled.
After the development of the version is completed, it will be available first in the Beta branch.