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Arma Reforger ExperimentalNews1.3.0.55 Experimental Update
Game update

1.3.0.55 Experimental Update

Arma Reforger Experimental · published 4 Feb 2025, 12:06 UTC

All newsPlayers around this dateRead on Steam

Attention Soldiers,

We updated the Experimental application. Check our web article for information.

This Experimental release is available exclusively on Steam. It is still very much a work in progress, and we cannot guarantee stability. For this reason, we have decided not to release it on Xbox, where an increased crash rate could jeopardize the availability of the Experimental Application on the platform.

Experimental releases are primarily intended to gather player feedback, allow modders to prepare for upcoming updates, and enable us to deliver changes more fluidly. Since Steam Experimental Application player counts are significantly higher than those on Xbox, and modders work exclusively on PC, we decided this platform would be better suited to this release.

1.3.0.55 Changelog

Stability and Performance

  • Fixed: Common crash related to helicopter gunship streaming

General

  • Added: Server Hosting: Admin list from config is now sent to the backend for priority queue
  • Changed: Server Hosting: Admin list in config is now limited to 20 unique IDs
  • Changed: Adjusted wind setup so small pines shake more authentically in the wind
  • Changed: Disabled BTR-70 rpm UI gauge in 3rd person
  • Changed: Default ruin model on for small wooden buildings
  • Tweaked: Engine on/off vehicle animations
  • Tweaked: Physics improvements on BTR-70 (uphill performance, more realistic brakes, engine behavior)
  • Tweaked: Car controller improvements on Ural, higher longitudinal grip, reduced engine friction, increased engine inertia
  • Tweaked: Radius and position of bayonet and muzzle contexts on AK-74
  • Fixed: Turrets in compositions were hitting themselves and mortars broke after a few shots
  • Fixed: Deer Stand was bulletproof
  • Fixed: Missing head movement on the passenger side and unlimited head-turn resulted in clipping through windows
  • Fixed: Tooltip was stuck on the top left when first opening your inventory

Audio

  • Added: Vehicle impacts are quieter when multiple of them happen at the same time
  • Added: Cabin reverb to BRDM-2 and BTR-70
  • Added: BTR-70/BRDM-2 illumination on/off sounds
  • Added: M2 Turret Grab sounds
  • Changed: M240T reload sound
  • Changed: Turret reloads for BRDM-2 and BTR-70
  • Tweaked: Exhaust sound
  • Tweaked: Sound events of getting into vehicle-mounted weapons
  • Tweaked: User action for the turret is visible only when on top of the vehicle, otherwise the user actions are on the sides of the vehicle
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Game update29 Jul 20261.8.0.5 Experimental UpdateAttention Soldiers, We updated the Steam Experimental applications of the game. Xbox Experimental will release on July 30, 2026. Leave any feedback in our new Feedback Tracker and join the discussion on our official Discord . 1.8.0.5 Changelog Assets · Added: Values of AI visibility occlusion for grass · Added: Ability to mount Soviet Bayonet 6Kh4 on any SVD rifle · Added: US UGL Smoke Grenades…Game update19 May 20261.7.0.41 Experimental UpdateAttention Soldiers, We updated the Steam and Xbox Experimental applications of the game. Leave any feedback in our new Feedback Tracker and join the discussion on our official Discord . 1.7.0.41 Changelog Assets · Added: Shovels in the inventory of Construction trucks · Changed: Color tweaks for M81 camo and M12 holster · Fixed: Grass obstructing cellar access at 076 051 on Kolguyev Vehicle sim…Game update5 May 20261.7.0.33 Experimental UpdateAttention Soldiers, We updated the Steam and Xbox Experimental applications of the game. Leave any feedback in our new Feedback Tracker and join the discussion on our official Discord . 1.7.0.33 Changelog Assets · Changed: Halved the melee damage multiplier for razor wire, making it require twice as many hits to destroy · Fixed: The Soviet 6Kh4 bayonet had about 50% more range when compared to…