Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Melvor IdleNewsProgress update on the Offline Client - Crossplay & Mobile
Community

Progress update on the Offline Client - Crossplay & Mobile

Melvor Idle · published 22 Jan 2025, 00:44 UTC

All newsPlayers around this dateRead on Steam

Hello everyone!

I thought it would be a good idea to provide an update on the progress of the Offline Client since we released it into Beta on Steam two months ago.

Crossplay Compatibility


In our Steam Beta announcement, we mentioned that content purchased on one platform (e.g., Steam) wouldn’t be accessible offline on another platform (e.g., Mobile). Based on your feedback, we’ve worked on a solution to address this.

I'm happy to say we are implementing a system that caches and validates your purchases for up to 30 days while offline. This timer resets each time you load the game with an internet connection.

This feature is the main reason the Offline Client hasn’t been fully released yet. We’re actively working on it and aim to have it ready for further testing and release in the coming weeks.

Mobile Progress


Development of the Android and iOS Offline Client is nearly complete—about 90% done—and will soon be ready for testing! We plan to share an iOS TestFlight link soon, so you can try it out even before Crossplay compatibility is finalised.

Anything else being worked on?


Yes! We’re also working on something big behind the scenes. Keep an eye on our socials over the next few months for an announcement.

More from Melvor Idle

Other announcements

All news
Community23 Apr 2025Melvor Idle 2 - Coming Soon to Steam Early Access!Over the last 5 and a half years, we have dedicated our time and energy to Melvor Idle in what’s been such an incredible ride. I went from learning how to make a simple idle game to becoming one of the top paid Idle games in the genre in the span of a few years, which wouldn’t have been possible without all of you, the incredible & dedicated community. I went from working by myself in my spare…Community19 Nov 2024Offline Client now available for Beta testingThe Offline Client is now available for public Beta testing. This brings full offline functionality to Melvor Idle, allowing you to play the game without an internet connection. It is available to test on Windows, MacOS and Linux (including Steam Deck). How to access You can access the Beta test on Steam by using the Beta code offlineStage2 . Your saves are shared between the Live game and the…Game update5 Nov 2024Game Update - 5 November 2024 - v1.3.1 ?11987Bug Fixes · Fix scaling conditional modifiers not actually scaling. This fixes the Abyssal Township Buildings that were not scaling their modifiers correctly. · Fix Void Hivemind passive giving -10ms Attack Interval instead of the intended -10% · Fix Wither Mythical Wizard Hat not having a passive effect · Fix Nether Blast using Hollow Runes instead of Hex Runes when using combination runes · F…