This new update brings a variety of changes to the playtest:
- decreased file size of installation by removing all content not directly related to the playable levels (i.e. imported into a fresh project)
- removed all unfinished levels (hospital, lab, warehouse) and the tutorial map
- added save files:
- Four save slots accesible from the main menu
- replaced the "level select" screen (starting level can be selected on making a new savefile)
- can be deleted by pressing the red "X" symbol next to the save slot - no way to undo this and does not ask player to confirm they want to delete the file; will update soon
- tell player whether a save exists in the slot
- currently saves:
- player's current level
- checkpoints (spaced throughout level, usually just after an objective)
- Added graphics settings - player can change overall graphics level plus 10 individual settings
- Widget can be buggy sometimes and will incorrectly display the level of different graphics settings and sometimes incorrectly show/hide arrows that allow player to increase/decrease individual settings
- Updated Gary's AI - he now spawns inactive near the start of sewers and no longer stops chasing the player randomly or idles without moving for 10+ seconds
- Updated Anarie's code - it should now teleport correctly, display the widget on teleporting correctly, and stop moving when looked at directly by the player
- Temporarily removed all monsters from Storage - a new monster is being worked on for this level
- Made some minor changes to Amalgamation's AI, it should now path to sound correctly and cannot see the player from as far away
- Major improvements to Sewers including a complete revamp of the water and floors in the level, large open rooms, a starting room, and vfx.
- Minor improvements to Storage, including a new section
- Major improvements to Garage, including button-locked gates, a redo of the lighting in the level, an updated Amalgamation spawn, and hints around the start of the level (to replace tutorial)
- Minor improvements in Office
- Added an exit to Station (level was previously a softlock)
- Added footstep audio to the player (which unfortunately plays even when standing still; will be fixed)
- Improved the level select UI
- Improved the menu UI
More is coming soon, stay tuned!