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Hordestomp PlaytestNewsBig Patch v0.8.7
Game update

Big Patch v0.8.7

Hordestomp Playtest · published 12 Apr 2026, 08:42 UTC

All newsPlayers around this dateRead on Steam

- Other weapons and abilities are now more viable
- Increased base movement speed
- Increased dash distance
- Updated movement animations
- Added air crouching to move faster while airborne
- Lots of small UI updates
- Weapons and stats are now displayed during upgrades
- Added more graphics options, frame limiter to save battery on Steam Deck
- Added inverted Y axis controls
- Added permanent items on top of platforms
- Slowed down enemy size and movement scaling during eclipse. Health and damage, the same

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Game update21 Apr 2026v0.9.1- Fixed achievements UI gamepad navigation - Added fade effect on unlocked UI - Added the duration on temporary item notification - Improved Nuke Phone UI clarity - Added knockback on car explosion and hard landing impact explosionGame update19 Apr 2026Achievements and Unlocks v0.9- Added achievements - Added unlocks - Updated death sequence - Optimized performance on eclipse - Jump car now fans out - Enemies can now stand on the wagon - Fixed multiple ability gain on wagon when interact button is spammed - Fixed background music switching too quickly on hard mode when there's too few enemiesGame update18 Apr 2026Minor performance patch and balances v0.8.19- Removed old unused code - Implemented some optimizations. Game will perform a little better than before. - Reduced one shot protection invulnerability time from 0.1s -> 0.05s - Upgrades will be queued when jump, crouch, or sprint buttons are being held to prevent interruption - Removed invulnerability grace period for sprint. Only the grace period but sprinting still makes you invulnerable. (…