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Monster Hunter WildsNewsUpdate Summary (Ver.1.040.03.01)
In-game event

Update Summary (Ver.1.040.03.01)

Monster Hunter Wilds · published 28 Jan 2026, 02:13 UTC

All newsPlayers around this dateRead on Steam

This patch will include optimization improvements for Steam-specific processes and options to reduce processing load. It will also include a review of presets.

After receiving user reports, our internal testing confirmed that CPU load could increase around the Support Desk at Base Camp or the Grand Hub. This is due to claimed content status check processes to notify the player if there is unclaimed content in the Support Desk, as indicated by an exclamation point (!).

* This issue may cause the FPS to drop only in the Base Camp and Grand Hub.
* The extent of the FPS drop depends on whether you have any unclaimed content. However, the number of DLCs you own does not affect it.
* It may also depend on the performance of your CPU.

This is an unintended bug and will be resolved with this update.

To further improve stability and performance across all platforms, additional improvements will be implemented in the Ver. 1.041 update on February 18.

For example, we are currently verifying measures to reduce GPU processing load by adding quality levels (LOD) to the polygon mesh for 3D models. This may help to reduce processing load by swapping to low-resolution models for objects farther away from the camera.

We would like to thank everyone who has reported issues and shared feedback.

We appreciate your continued support for Monster Hunter Wilds.



You must install the latest version of Monster Hunter Wilds in order to play online multiplayer and access downloadable content.

Release Date


Wednesday January 28, 2026 2:00 a.m. UTC (Tuesday January 27th, 2026 6:00 p.m. PT)

Note: Release date and time are subject to change without prior notice.

Required Space


Approx. 2.0 GB (With High Resolution Texture Pack: Approx. 31.0 GB total)

Note: Due to revisions to the High-Resolution Texture Pack, a re-download of approximately 31 GB will be required, resulting in an overall reduction of about 45 GB compared to the previous version.

Video Driver Version


Please update to the following driver versions to ensure the most stable experience possible.

– NVIDIA GeForce: 581.57 or newer
– AMD Radeon: 25.9.1 or 25.9.2

Note: Some issues have been identified with AMD Radeon drivers versions 25.10.2 and higher.
Note: This information is subject to change at any time due to factors such as NVIDIA and AMD support availability.

Major Additions and Changes

  • Improved CPU/GPU processing specific to the Steam version.
    • Reduced shader warming processes performed outside the shader compilation screen to lower CPU load.
    • Adjusted texture streaming to improve visual quality while reducing VRAM usage.
    • Adjusted the High Resolution Texture Pack to reduce VRAM usage and overall package size.

  • Added a CPU tab to the Options menu, allowing players to adjust settings related to CPU load.
  • Added new categories to the graphics settings, along with new settings for existing options.
  • Adjusted graphic presets and added a confirmation window to automatically update your settings on first launch after updating.
  • Expanded the Volumetric Fog setting in the graphics options from two levels to five. The previous "High" setting has been renamed to "Highest," and "Low" to "High," with three new lower options—"Medium," "Low," and "Lowest"—now available.
  • Fixed an issue where a warning dialogue incorrectly indicated that the AMD Radeon driver was outdated when using driver version 26.1.1 or later.

Bug Fixes and Balance Adjustments

  • Fixed an issue where system load could increase around the Support Desk at Base Camp or the Grand Hub due to claimed content status checks.
  • Adjusted Variable Rate Shading behavior so it is forced off during upscaling to maintain proper effect visuals.
  • Fixed other miscellaneous issues.
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