Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Medic: Pacific WarNewsOperation Lifeline - Feature Playtest #3 Invitation
Community

Operation Lifeline - Feature Playtest #3 Invitation

Medic: Pacific War · published 23 Jan 2026, 19:01 UTC

All newsPlayers around this dateRead on Steam

Attention, Medic!

After a little bit of delay, Operation Lifeline continues! The conclusion of Feature Playtest #2 made it possible for us to further develop Medic: Pacific War - and we couldn't thank you enough for it.

Next up - Feature Playtest #3! In contrast to the previous playtest, this will be a Campaign-focused one - specifically an extended, alpha version of the first level of the game.

Without further ado, take a look at the details of the playtest below!


Our Third Mission - Feature Playtest #3

Starting January 30th, we’re opening Feature Playtest #3, giving you access to our third alpha build and another chance to help shape Medic: Pacific War. Your feedback is crucial as we prepare for launch. Check out the schedule below!

Operation Lifeline: Feature Playtest #3

Schedule

Invitation Start

NOW!

Start of the Playtest / Feedback Period

Friday, January 30, 2026 @ 3:00 PM EST

End of Playtest Period

Monday, February 9, 2026 @ 3:00 PM EST

End of Feedback Period

Friday, February 13, 2026 @ 3:00 PM EST


How to Participate in the Playtest

We’ve made playtesting Medic: Pacific War easier than ever. This time, we’re opening the playtest to everyone instead of running it as a closed test, allowing us to gather as much feedback as possible throughout the week.

To secure your spot, visit our Steam page below and head to the Playtest section, where you can click “Request Access.”

Once you've requested access, all you have to do is wait for the scheduled playtest to start. While you're waiting, don't hesitate to join our Discord server, where you'll be able to discuss the game with fellow Medics.

Medic: Pacific War on Discord


Feature Playtest #3 Details

For Feature Playtest #3, we’re rolling out our newest updates, highlighted by an expanded alpha version of Pearl Harbor. Also - heads-up, Lifeline Mode is locked for this build while we focus on its continued development.

Expanded Pearl Harbor Level - most of you know Pearl Harbor by now - the first level of the game. Now that we're doing a campaign-focused playtest, we're letting you in on an expanded, alpha version! This means that you'll be able to go beyond what the demo offered, and even further beyond the airfield. This also includes some significant level redesign on some parts, so be sure to keep an eye out!

Significantly Improved Environmental Storytelling - emphasizing the need for campaign-focused feedback with Feature Playtest #3, we've dramatically improved visual storytelling. Now, you should see how the Pearl Harbor level story plays out in Medic: Pacific War thru the environment.

Reworked Settings Menu - back then, we had a placeholder format for our settings menu, which included basic options to somehow tweak your game settings. Good news - we have completely reworked the settings menu, which now brings you more than just the basics. Tweak away, Medic!

Overall Visual Polish - if those previous screenshots didn't make it obvious - yes, we've fruther polished the overall visual presentation of the game. This should improve immersion further, as the game takes you into how we envisioned Medic: Pacific War should look like (for now).

Treatment UI Tweaks - based on the feedback we received from the previous playtests, and all substantial feedback throughout development, we have made some tweaks to the Treatment interface, which should now be more intuitive than ever before.

Here are some additional updates/changes present on the upcoming Feature Playtest #3 build:

  • A brand new item shop system in "arena" sections of Pearl Harbor

  • Level design improvements

  • Balance adjustments, especially for injuries of the wounded soldiers

  • Improved Pearl Harbor level readability

  • Many changes and improvements to the sound design

  • Minor bug fixes and optimizations

  • Fixed many navigation issues & tweaked AI paths

  • Minor redesign & reorganization of certain UI parts

  • AI Soldiers movement & behavior tweaks

Regarding AI voiceovers: You may notice that voicelines haven’t been updated for this playtest. While we’re currently prioritizing technical development, the existing voiceovers remain in place with only minor dialogue fixes. But don't fret, significant updates to the voiceovers are already planned for the near future, so stay tuned!

Please note that these features are not yet final and may be removed/changed/tweaked based on your feedback.

That's it for our third mission briefing, Medics. Looking forward to your playtest experience and all your feedback!


Follow us on our journey!

We have more in store on our official platforms! Join our passionate community of virtual war medics dedicated to saving lives and bringing the troops home!

Medic: Pacific War on Discord

Medic: Pacific War on Reddit

Follow us on our official social media pages to get the latest scoop!

Medic: Pacific War on X

Medic: Pacific War on TikTok

Medic: Pacific War on Instagram

Medic: Pacific War on Facebook

Medic: Pacific War on BlueSky


Wishlist Medic: Pacific War on Steam now!

More from Medic: Pacific War

Other announcements

All news
Game update14 Sep 2026Hotfix 0.2.4 Patch NotesAfter the last major update, we noticed a few issues that were preventing players from fully enjoying the new Lifeline map. We’ve made the necessary fixes, but we’re not stopping there. We’ve also begun updating the game’s cutscenes, starting with The Last Stand . You can see the first results right now. Hotfix 0.2.4 Patch Notes Changelog: · Expanded and improved cutscenes throughout The Last S…Major update11 Sep 2026Medic: Pacific War 0.2.3 - Localization and Lifeline UpdateHello, Medics! We've been working hard for the past few weeks to address the most common issues and requests from the community. In addition to fixes and changes, we also have some brand-new content for you. Localization and Lifeline Mission Brief Localization We’re finally able to share a preliminary localization for a few more languages with you. The translations cover dialogs, the UI, collec…Community3 Sep 2026Gamescom RecapHello, Medics! Our team has reached many milestones this year: the release of Medic: Pacific War, major overhauls, updates, and now, to add to the list, our first showcase at Gamescom! While our team couldn't be there in person this year, we worked with our partners, Infernozilla and our publisher, IZilla Games, to get Medic: Pacific War onto the show floor. In preparation, we created the demo…