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Rogue OrbitNewsNew Year, Newfound GODOT skills
In-game event

New Year, Newfound GODOT skills

Rogue Orbit · published 5 Jan 2026, 16:51 UTC · build 21389346

All newsPlayers around this dateRead on Steam

Happy New Year!

Since the last patch I have been tackling the performance issues that plagued the game due to me still learning the ropes of Game Development.

That meant making some decisions around graphical assets, FX and how the game fundamentally works under the hood though I am satisfied with the results.

Quick Summary of Changes:

  • Removed many particle effects

  • Implemented asset pooling on most things (the game needs roughly 3 more MB of RAM now)

  • Retuned Enemy AI to be less taxing and to allow for many enemies on screen with a solid framerate

  • Redid the Vortex PowerUp FX, visuals and AI

There are many new things coming to the game soon though I should get back to being on holiday like I should.

Thank you and talk in a few weeks!

Nacho

EDIT: Hotfix up because I was supposed to holiday but found two bugs. Now I'm out!

EDIT 2: Hotfix 2 is up!

Quick Summary of Changes in Hotfix 2:

  • Improved the Difficulty Selection Screen

  • Improved the look&feel of all menus and buttons through effects

  • Improved the Statistics Screen

  • Some bugfixes

  • New OnScreen Keyboard!

  • Made Nightmare slightly less punishing -ever so slightly-

More from Rogue Orbit

Other announcements

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Major update20 Sep 2026Rogue Orbit: Swarmed!Hi Everyone! Rogue Orbit has been rebuilt in Myriad—and the swarms have grown. Massive changes but the TLDR is: · Bigger battles and new miniboss encounters · Reworked ship weapons, powerups and upgrade progression. · A growing, debris-filled Vortex and new entropy decay effects. · Evolving backgrounds, refreshed cards and menus, and sharper stage endings. · Improved controller/touch support an…In-game event16 Feb 2026Rogue Orbit: Boosted!Hello everyone! New update dropping. I've added a new game mechanic: Boosters! Whenever you vanquish an enemy, there is a slight chance a booster will drop. Right now we have 9 booster types that go into two categories: Event and Channeled. Event boosters are triggered once picked up. Magnetized picks up all existing Time Essence and Chrono Orbs and Time Bank Refill refills your Time Bank. Chan…In-game event3 Feb 2026Rogue Orbit: ClockblockedHello everyone! As a regular content drop, I've added a new Enemy! The Clockblocker This big fellow has the ability to stop your firepower from the front whilst showering you with slow bullets. His current rotation radius is slow and I'll most likely triple it on the next patch or so. Also he's a little squishy if you hit him from the back or sides. A few patch notes: · Clockblocker as mentione…