Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Press X to Not Die - Special Edition ContentNewsWishlist our new game STAR SQUADRON today!
Esportsrunning now

Wishlist our new game STAR SQUADRON today!

Press X to Not Die - Special Edition Content · published 23 Aug 2025, 05:02 UTC

All newsPlayers around this dateRead on Steam

We know, we know, it's not Press X to Not Die 2. But the good news is we're aiming even higher.

While it may not be obvious, Press X to Not Die draws large inspiration from the Wing Commander series. From the dynamic debriefing dialogue of the first two games to, of course, the FMV of 3, 4 and 5, Wing Commander is seeded throughout our DNA. Now we're paying homage to it more directly in our new game Star Squadron, a next-generation space combat simulator.

One of its key features is our Voice Mimic System, a direct successor to Press X to Not Die's Dynamic Dialogue system. Now, not only do characters have conversations that reflect your specific actions, through proprietary technology we developed that combines an actor's performance with voice synthesis, they can call you by your name and weave personal details you supply into their conversations, making the entire experience feel like it is uniquely your story.

Combined with seamless, first-person transitions from carrier to cockpit to space and back, a highly interactive narrative, and deep, branching missions, the entire game aims to achieve an unprecedented level of immersion.

And while our trademark humor isn't at the forefront in Star Squadron, if you watch through to the end of the trailer, you'll see it is definitely still present.

We’d love for you to join us on this journey.

Please wishlist STAR SQUADRON today — it helps us out more than you know!

More from Press X to Not Die - Special Edition Content

Other announcements

All news
Game update28 Feb 20222022 Patch 3New feature: Press Backspace to skip the current clip. · Fixes for bug in Patch #1: Two fonts not displaying Russian characters.Major update26 Feb 20222022 Patch 2: The Big OneIt's the Big One! Game updates: · PlayStation button prompts option. By popular demand! · We went into George Lucas mode and made minor changes to 10 clips to smooth out some remaining editing issues. · Global Stats detailed breakdowns: · Ever wanted to know how many other people also tried to watch Christina shower today? Now you can find out! · See how much you’ve contributed to the Global St…In-game event10 Feb 20222022 Patch 1A Press X to Not Die update in 2022? It’s true! We’re working on cough something new cough and taking the opportunity to port some of the new features we're developing back into Press X to Not Die . This patch is happening now cause we wanted to get recording Global Stats out ASAP, with cooler stuff coming later on. In this patch: · As part of modernizing our dev tools, we’ve migrated the game…