
Hello gamers,
We’ve just released a patch addressing several critical bugs and crashes in the demo, along with other improvements. Here’s the full list of changes:
Improved Networking: We’ve implemented a new networking technique that should help players with strict network rules connect to each other via NAT punch-through. Please let us know if you’re still experiencing connectivity issues, as your feedback will help us pinpoint the problem more precisely.
Crash Fix on Host Exit: Fixed an issue where the game would crash if the host left or restarted while players were using voice chat.
Smoother Interaction: Hold interactions (e.g., holding a button to perform an action) are now handled locally. This significantly reduces input delay and improves responsiveness, especially for players with higher ping.
Animation Bug Fix: Resolved a bug where animations would break when all players died.
Settings Bug Fix for New Players: Fixed an issue where newly joined players without a save file would experience broken or missing settings—particularly audio and voice settings.
Audio Adjustments: Rebalanced overall audio volumes and made several minor adjustments to improve sound quality and consistency.
Thanks for all your feedback and support!