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SunkenlandNewsDevelopment News on the Naval Combat
Community

Development News on the Naval Combat

Sunkenland · published 4 Apr 2025, 16:59 UTC

All newsPlayers around this dateRead on Steam

Hello, Sunkenlanders, we wanted to share our progress on the upcoming update and give you a sneak peek at the features we're currently working on. Please note that all of these features are still under testing and may change before release. Thank you so much for your continued support and patience!

New Building: Shipyard – used for modifying ships.


Ships have four major customizable parts:

  • Mounted Weapons
  • Weapon Modifications
  • Engine Modifications
  • Support Modules

These are displayed in the top right corner of the interface.

To help players distinguish between their own ships, each ship can be renamed.

The ship’s name will appear on the bow.

New Building: Radio Antenna – when powered, it can display enemy warship locations on the map, helping players with raids.

New Mounted Weapon: Ship-Mounted Machine Gun

New Mounted Weapon: Ship-Mounted Autocannon

Warship: Armed Barge

  • 5 weapon slots
  • Slower speed
  • Strong firepower
  • High durability

Warship: Armored Speedboat

  • 1 weapon slot
  • Fast speed
  • Weak firepower
  • Low durability

Warships operate differently from other boats. Once the throttle is pushed to 100%, the player can leave the control station, and the warship will continue to operate on its own.
There are three navigation modes that can be switched at any time while sailing:

  • Aggressive Mode: Attacks enemies within range automatically
  • Defensive Mode: Only counterattacks when attacked
  • Silent Mode: Will not attack under any circumstances

The current durability of key ship components is displayed in the lower left of the control panel.
Return to the shipyard for automatic repairs.
If damaged during combat, you can also repair it manually using a welding tool.

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