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Skydance's BEHEMOTHNewsSkydance's BEHEMOTH - 3/25 Patch Release Notes
Major update

Skydance's BEHEMOTH - 3/25 Patch Release Notes

Skydance's BEHEMOTH · published 26 Mar 2025, 00:39 UTC

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Skydance's BEHEMOTH - 3/25 Patch Release Notes


To Our Dear Cursed Berserkers,

We hope you haven’t been waiting too long! Today is the day of our third major patch, and while it does include some highly anticipated fixes, it also includes a brand new feature:

NEW GAME PLUS!

What does this mean? Well, if you have completed the game, you’ll find that there’s a new option on the Main Menu: New Game+. Click on this button, and you’ll be able to carry over all of your unlocked abilities, Hero Weapons and health improvements to a fresh instance of the game! You can fight your way through the world as an overpowered demi-god and see exactly how far you’ve come in the Forsaken Lands. Have you missed any collectibles during your first run? Well, now you can explore our environments with the full panoply of grapple upgrades to pick up any you missed.

New Game Plus has been one of the most requested features from the community, and we’re super happy that we can finally release it to you. But that’s not all that’s in this patch! We’ve improved the fidelity and reactivity of our severing system, refined and tuned the strength activation visuals, improved the accuracy of hand grips across the board, all among many other fixes and refinements to the Behemoth experience.

We’re still working hard on further improvements, so stick around and see what we’ve got up our sleeves next time!

-Your Friends at Skydance Games

Patch Notes

New Game + is now available for players who have completed the game.

After the credits, a new option on the Main Menu will be available: New Game +
New Game + is a game mode which creates a fresh game that inherits all of the progression that a player has acquired during their last playthrough. This includes:

  • Strength Abilities
  • Hero Weapons
  • Hero Weapon Abilities
  • Collectibles
  • Mini-boss Weapons
  • Stamina Upgrades
  • Health Upgrades
  • Selecting this option will create a new save under the Profile that completed the game.
  • If there are multiple Profiles that have saves which have completed the game, you will be able to select which Profile you want to start the mode with.


Additional fixes which include a number of issues surfaced by the community, noted as follows:

Community Surfaced Fixes

  • Fixed a number of texture issues and LOD popping across all environments
  • Improved viscera and gore effects from severing across the Quest 3, PCVR and PSVR2 platforms
  • Resolved an issue that could potentially result in the player losing Lognbryter (the Hero Axe)
  • Resolved an issue that would unintentionally cause Wren’s arrows to ricochet off NPC armor
  • Resolved several issues that could cause the game’s audio to hitch
  • Resolved an issue with player collision when dashing through General Ludovic’s charge attack
  • Resolved an issue that would sometimes cause the grapple point on the final boss’s arm to disappear
  • Resolved an issue that would cause the Pale Archer to become stuck in the environment
  • Resolved an issue that could cause the Forge to become unusable until the game was restarted
  • Resolved an issue that could cause the Forge to block player progression if Hero Weapons were left in it
  • Resolved a number of animation issues with Wren’s hands
  • Refined a large number of Wren’s hand poses, improving the sense that objects are really being grasped
  • Resolved an issue that could cause Wren to get stuck in the environment when climbing ledges
  • Resolved a number of issues that could result in an NPC getting spawned in the wall or ground


GLOBAL Fixes

  • Resolved an issue with the Pale Archer’s weapon during their introduction cinematic
  • Resolved an issue that would cause destructible objects to change textures when destroyed
  • Tuned some of the physics for descending long ropes, improving usability during descent
  • Resolved an issue with Nightscraper which would cause the audio to fade out inappropriately
  • Improved the UX around grabbing Wren’s scroll
  • Improved performance globally when fighting multiple enemies


PCVR Fixes

  • Resolved an issue that could prevent a Rot Source from opening
  • Resolved an issue that could cause Windowed Mode to stretch beyond monitor resolution
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