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Door Kickers 2NewsPatch v1.02
Game update

Patch v1.02

Door Kickers 2 · published 12 Feb 2025, 16:19 UTC

All newsPlayers around this dateRead on Steam

Reminders:
- make sure you're using mods from Steam Workshop. Older mods have a high chance of not being compatible anymore
- the 32bit version of the game will no longer be updated in the future, let us know if you're still using it
- replays for versions older than v1.00 will stop working in the future, make sure to keep videos of them or save the current Steam game folder (which still has the v0.36 version)
(however, we will keep backcompatibility with replays from v1.00 onward, for the foreseeable future)

Changelist:
- Nowheraki SWAT now unlocks at 10 missions
- new squads for CIA/SWAT are created on the spot when unlocking them
- fixed ironman campaigns only doubling mission stars and not the extra star rewards
- various single mission maps improvements
- decreased volume and chance to play for some annoying ambient sounds
- fixed the first squad being identical for everyone (names/portraits/skills) instead of randomized
- fixed owl sound being played at 7000% volume in RMG
- fixed hidden enemy spot in a random mission
- wooden fences can be destroyed with explosives now
- removed error messageboxes when there were missing entities/sounds due to workshop
- various localization fixes
- detonator no longer blocks sight
- increased time to detonation in Op: Rajul Kabir sabotage missions to 15 seconds
- fixed "paste to all" feature not working properly across Classes
- fixed modded squads being deleted on v1.01 whoops
- fixed smoke grenades not playing their sound anymore
- fixed 'play coop' achievement not getting awarded unless it was on a previously unplayed map
- fixed not seeing right-click drawings while replaying
- fixed several typos

More from Door Kickers 2

Other announcements

All news
Game update18 Sep 2025Patch v1.12- fixed an incorrect doctrine setting - fixed bug where muzzle drop distance would depend on weapon category (instead of relying on animation/models alone) - buffed some Allies - added support for day/night-only equipment graphics (see HelmetNVG in head_attachments.xml for examples) - fixed NSPUM2 glow on day missions - NVG slot for Night Vision Scopes glow renamed to nvg_scope - fixed ALT shoo…Major update15 Sep 2025New content update!Hello, Door Kickers! We've let you hone your skills on the release content long enough, and there's no sign of Workshop activity slowing down any time soon. Seriously, we're almost at 10 Thousand Missions - those amazing modders are restless. So we guess it's time for us to get some special content out there! New Mission Packs: The core of this update is the Blast From The Past Mission Pack: Th…Game update20 Jun 2025Patch v1.10Hey! Here's a minor patch to enjoy before some new content comes in. We've taken a bit of time off after fully releasing the game, but now we're cooking a bigger content update for PC, as well as working on porting the game to Android and iOS. Will keep you posted. Changelist for today's patch: - RMG: fixed infinite loading on Mac - RMG: improved generating speed - RMG: extra variety - RMG: fix…