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taCamNewsMassive taCam Update
Community

Massive taCam Update

taCam · published 8 Feb 2025, 08:47 UTC

All newsPlayers around this dateRead on Steam

Hey everyone! This is the biggest update to taCam yet, bringing major improvements, new content, and overhauls across the board! I've been working hard to enhance the experience, and I’m excited to share what’s new:

🔥 Major Changes & Improvements 🔥
🖥 Overhauled UI – Fully redesigned menus and in-game interface for a cleaner, more intuitive experience.
🔫 New & Reworked Weapons – Updated models, improved animations, and more refined gunplay.
👤 New Character Models & Animations – Smoother, more realistic movement and interactions.
🎮 Rebalanced & Reworked Gameplay –

Double Sprint for better movement flow
Sliding mechanics for tactical mobility
Weapon handling overhaul for more responsive combat
📹 Reworked Bodycam Camera – Improved immersion and smoother visuals.
🌍 New Maps & Game Modes – More variety in environments and ways to play.
⚡ Performance Improvements – Optimizations for smoother gameplay and better FPS.
🎮 Key Rebinding – Customize controls to your preference.
🔧 Bug Fixes & Improvements – Fixed visual glitches, collision issues, and other quality-of-life tweaks.
This update is a huge leap forward for taCam, but there’s still more to come. Thank you all for your support and feedback—it helps shape the game’s future! Let me know what you think of the changes, and I’ll keep pushing forward!

🔥 See you in the fight! 🔥

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Game update13 Feb 2025Hotfix 2-13-2025Adjusted weapon position (revert from previous setting)Game update12 Feb 2025Hotfix 2-12-2025Fixes and improvements to bodycam perspective camera · Added breathing audio system · In-game SFX now is modulated to simulate bodycam camera audioGame update11 Feb 2025Hotfix 2-11-2025 (#2)Reworked 'bodycam' behaviour. Weapon handling will now get more of 'free aim' behaviour. · Fixed few issues on Island map (FFA and Gun Game), should resolve frame drops on this map.