Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Escape SimulatorNewsMayan DLC - Hotfix 2
Game update

Mayan DLC - Hotfix 2

Escape Simulator · published 10 Dec 2024, 17:42 UTC · build 16694203

All newsPlayers around this dateRead on Steam

Hi Escapers!

We’re so glad to see players having fun with the Mayan DLC and diving into the new rooms! It’s always amazing to see how creative and engaged our community is. A big thank you to everyone who reported bugs and helped us improve the game.

We also want to say how incredibly grateful we are for the warm welcome you've given to Escape Simulator 2. Seeing the community's excitement has been amazing—it truly means the world to us. Thank you for your support!

Now, onto the updates! Here’s what’s new with this hotfix:

Changelog:

  • Resolved bugs in puzzles involving the feather, post-it notes, and plates.
  • Adjusted running and walking speed for better pacing (You can also adjust walking speed in the options > advanced > movement speed)
  • Resolved various out-of-bounds issues, including the snake model and upstairs areas.
  • Fixed several checkpoint bugs across rooms for smoother progression.
  • Updated multiple translations.
  • Improved shader functionality: Added "FalloffMultiplier" to the "ProjectorTransparency" shader for adjustable falloff opacity.
  • Enhanced main menu stability: Fixed issue where double-clicking tabs or packs could prematurely open levels.
  • Fixed multiplayer puzzles not triggering in certain cases.
  • Low-poly optimizations for rocks, foliage, statues, and interactive objects. (you can turn on additional optimizations in the options>graphics)
  • Fixed radar stuck bug and controller issues with cages.
  • Added new 4x4 white texture.
  • Tweaked palm assets for consistency and visual improvements.

-Pine team

More from Escape Simulator

Other announcements

All news
Game update19 Jun 2026Steam Frame Support BetaHey everyone, This small update adds beta support for Steam Frame , Valve’s upcoming VR device. It should already run smoothly, and we’ll keep improving support as the hardware gets closer to release. We’ve also made several optimizations across rooms to improve overall performance. Happy escaping, - Pine teamGame update8 Jun 2026ES: Multiplayer UpdateHey everyone, We found out that some players were having connection and multiplayer issues because the new AiProtection on some ASUS routers was falsely detecting and blocking our server. To work around this, we moved our multiplayer services to a completely new server. This seems to have fixed the issue, at least for now. Thank you all for your patience, reports, and support while we looked in…Game update28 May 2026Xbox Update Hotfix #1Hey everyone! We just released a small hotfix for yesterday’s Xbox update . This one is mostly about making sure everything runs smoothly after the big release. We fixed a few cross-platform and multiplayer issues, improved how versions are handled between platforms, and cleaned up some small lobby/UI problems. Full list: · Improved cross-platform multiplayer stability · Improved the versioning…