Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Deep Sea ValentineNewsUpdate 1.1
In-game event

Update 1.1

Deep Sea Valentine · published 16 Feb 2021, 22:12 UTC

All newsPlayers around this dateRead on Steam

It was time for Deep Sea Valentine's first update!

This release introduces the following changes:

  • CG Gallery
    You can now view the ending images in the menu. No more need to replay an ending just for that!
  • Preventing Skipping Events
    On some computers, touch events would not activate, allowing you to run right over them. That was not good. I've now added invisible walls that prevent you from running further than you should.
    If you interact with those walls, the relevant cutscene will start just as intended.
    (I'm aware this isn't the most elegant solution, but so far I wasn't able to figure out what causes the underlying issue. I'm really sorry about that.)
  • Bridge Fix
    Related to the previous fix: I've added several more opportunities for the bridge change to trigger. And if all of those fail, you will run into an invisible wall that you should interact with.
    This should make it impossible for anyone to get stuck.
  • Map Transitions
    You can now change locations by pressing space or enter, if the automatic transition fails.
  • Fixed off-screen characters
    Sometimes, character sprites would show up off-screen if you skip before starting a scene. This should no longer happen.
  • Reduced the opacity of the waves in the menu
    A slight visual change that should enhance legibility.
  • Removed Note Links
    Clicking on a noteworthy word will no longer directly bring you to the notes screen, since that was causing unnecessary issues.

I apologize for the inconvenience and hope you'll continue to enjoy the game!

More from Deep Sea Valentine

Other announcements

All news
Community26 Jun 2026New Deep Sea Valentine Merch!Hey everyone! I recently launched my brand new shop featuring a variety of Deep Sea Valentine merch! >CHECK OUT MY SHOP< Aside from the usual keychains and sticker sheets, there's also a new vaporwave-themed Inia print : This illustration is available both as a standard A5 print or an A6 holographic sticker! Of course, merch for all my other games is in the new shop as well. Thank you so much f…Esports1 May 2026NEW GAME LAUNCH!Hey everyone! The full version of spookY2K is out NOW! Just in time for Hallowee— Wait, we're pretty much half a year off?! How did we mess that up?! Experience the ultimate power fantasy: Play as a deeply confused individual who wakes up at a 2000s Halloween party with no memories . You may try your best to act normal and figure out how the hell you got there, but that plan goes out the window…Esports5 Mar 2026SpookY2K Launches May 1st!Hey everyone! Now that Steam Next Fest has officially wrapped up, I can officially announce SpookY2K 's release date! My latest project, a Y2K-themed horror comedy, is set to release on MAY 1st 2026! You wake up with no memory and figure out you're at a Halloween party in 1999 ! How long can you pretend that you're not a time traveler before the party descends into chaos? · 6 routes with possib…