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West of LoathingNewsOur very first patch (v1.01)
Game update

Our very first patch (v1.01)

West of Loathing · published 14 Aug 2017, 06:32 UTC

All newsPlayers around this dateRead on Steam
  • Corrected 11 typos (they were not funny)
  • An errant mention of “Christmas” is now the proper “Crimbo”
  • A save-file backup system (every 30 minutes) is now in place in case of save-file corruption.
  • A rudimentary set of alternative keyboard layouts is now supported, accessible from the main menu. Custom arbitrary keybinding is in the works for a subsequent patch. (Thanks for your patience!)
  • Under Linux, locale info is now set to en-US at launch.
  • Fixed a few off-by-one errors on stat checks; we blame math for starting at 0
  • Some choice popups should no longer (rarely) repeat options multiple times if re-triggered (other popups are still being ornery)
  • Special handling has been added for the case where you don’t have permission to write to your own save directory
  • Maxed Menacing Moo messaging made more meaningful
  • The Ol’ One-Two-Three should now live up to its name by actually dealing damage three times
  • Dark Howdy now properly reduces your non-Mysticality stats
  • Goblin spores will no longer reduce enemy stats below 1
  • Navigating the high-level Mastery Cookery crafting menus will now be easier
  • Buffalo Buffalo Buffalo Bill’s attacks are now logged in Nerd Mode
  • Damage calculations and applied effects when shooting at enemies blocked by other enemies should be more sensical
  • Hornswogglin’ ticket-taker clowns will now display actual hornswogglin’
  • A couple random encounters with goblins will no longer reward “0 XP” rewards
  • Milliner bandits should no longer (rarely) become un-accusable
  • The ghost foremen at Jumbleneck Mine should no longer sometimes lock you into an infinite series of fights, each more horrible than the last
  • Fort Memoriam minatures now more accurately describe their capabilities
  • NPC "poker" players will no longer renege on their bets
  • Playing “poker” should now be far more consistent and sensical in general as well
  • A few hats should no longer show up in the final cutscene before you acquire them in-game
  • Buying the crazy horse should no longer sometimes give you the dark horse
  • Old military caps should now drop properly from fights in Fort Alldead
  • A perfect cup of coffee will now improve your life far more than a regular cup of coffee
  • Infernal leather boots no longer allow your Bull Stomps to set defeated enemies on fire
  • Newly-crafted infernal leather hats will now make your attacks set enemies on fire like it says they will
  • Ring of Inconspicuousness will no longer try to sometimes load a non-existent random encounter
  • Extra-venomous bullet oil is now properly craftable (assuming you have all the skills and ingredients)


Note: Typos, etc, on items are only fixed on NEW items created after the patch (Sorry)

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Game update16 Oct 2025Patch 1.11.11.11.11.1Dropping a small patch today to fix a vulnerability that was discovered in the Unity game engine we use to build our Loathing games. Nothing to get excited about, unfortunately, unless safety gets your motor running that is.Game update2 Mar 2022Patch 1.11.11.11.11.0This update brings full Steam Deck compatibility to the Windows and Linux versions. The macOS version is already fully compatible, in that it correctly does not run on Steam Deck.Game update12 Sep 2020Elevens All the Way Down Patch (v1.11.11.11.11)Many thanks to everyone who reported bugs and helped us track down the trickiest of these issues, we really appreciate it! Here's what's fixed: · Corrected a problem where the player character would move super fast on a high-end personal computer. AKA the PCPCPC (personal computer player character problem correction). · A few objects in dark areas of the game will no longer appear to be hoverin…