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West of LoathingNewsThe Cabbage Patch* (v1.11.11)
Game update

The Cabbage Patch* (v1.11.11)

West of Loathing · published 8 Feb 2019, 21:01 UTC

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* Does not actually contain any cabbage

Not a ton of changes in this patch:

  • The dialog window has been made a bit wider so that text after buttons can't try to hide from you off-screen any more
  • Harmonized Halloway’s Hideaway hardwoods (had halted hiker headway historically)
  • Horses that were sometimes so slow as to be immobile have been returned to normal speed
  • Pardner skills now say what they're called when you have them selected in combat
  • In very low light conditions, white objects would be drawn in a very dark green color. This was a bug, and it is no longer true. Now those objects will appear gray. After today, it will be safe to assume that any objects which appear to be green when dimly lit are, in fact, green objects.
  • We had not found all the typos, it turns out; corrected a bunch more of them
  • Oh, nearly forgot -- our new DLC, Reckonin' at Gun Manor, is now available for purchase here on Steam
  • <3
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Game update16 Oct 2025Patch 1.11.11.11.11.1Dropping a small patch today to fix a vulnerability that was discovered in the Unity game engine we use to build our Loathing games. Nothing to get excited about, unfortunately, unless safety gets your motor running that is.Game update2 Mar 2022Patch 1.11.11.11.11.0This update brings full Steam Deck compatibility to the Windows and Linux versions. The macOS version is already fully compatible, in that it correctly does not run on Steam Deck.Game update12 Sep 2020Elevens All the Way Down Patch (v1.11.11.11.11)Many thanks to everyone who reported bugs and helped us track down the trickiest of these issues, we really appreciate it! Here's what's fixed: · Corrected a problem where the player character would move super fast on a high-end personal computer. AKA the PCPCPC (personal computer player character problem correction). · A few objects in dark areas of the game will no longer appear to be hoverin…