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AeonNewsv1.02 - Big improvement of performance and physique system.
Game update

v1.02 - Big improvement of performance and physique system.

Aeon · published 1 Jun 2017, 16:01 UTC

All newsPlayers around this dateRead on Steam

We made a big improvement on performance and physique system in this new version, Now the game runs much more smooth, and physique calculation works more accurately. And we also included a lot more fixes and improvments player asked in the hub, Let me list them here:

  • Fixed crashes, lag.
  • We put a mirror in the title scene, Now you can look at your VR body, and use your touch pad to adjust the body proportions!ːsteammockingː
  • Fixed IK problems of your VR body.
  • Improved bullet time, When you fire, time will speed up more, and when you stay still time will be more slow.
  • Improved sword slash detection, fixed the bug of some times you can not successfuly cut enemy and rocket. We also improved the physique movement of the enemy pieces.
  • Improved visual experience of training scene.
  • Fixed audio cut off bug.
  • Improved damage impact, looks more real now.
  • Fixed reflection of title scene.
  • Improved lighting quality and graphic quality of level 2.
  • Fixed some AI bug.
  • Improved the end part of the level 1, now it's no longer lag.
  • Now you can either press touch pad "up" or trigger button to jump to next battle point.
  • Fixed dead body shaking.
  • Decressed rocket explosion range.
  • Fixed some music switch bug.

Again, Really thank you for yours feedbacks in the hub, helped us make this game better and better. Now we're working on 2 new levels, and the leader board system , I will post progress in hub to share and discuss with you! Will be delivery by mid-June!

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