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MasterpieceVRNewsMasterpieceVR Update - New Features, Improvements and Bug Fixes - Version 1.0.10.18.17.1
Community

MasterpieceVR Update - New Features, Improvements and Bug Fixes - Version 1.0.10.18.17.1

MasterpieceVR · published 19 Oct 2017, 17:05 UTC

All newsPlayers around this dateRead on Steam

We had a really successful launch in September, so thank you to all early users for your support, comments and great feature ideas! We're logging them and organizing for a series of updates to keep MasterpieceVR fresh and interesting for all of you.

This is a smaller update, mostly focussing on improvements and bug fixes discovered by the community on launch. Below is a list of what's new with this release and a teaser for things to look forward to in the near future.

New Features / Improvements:


1. Mirror support for Sculpt and Brush Paste - You can now paste selections in mirror mode, giving you a lot of power for creating complex symmetrical designs with ease!
2. Sculpting tools now 'allowed' outside of cube - You can move in and out of the sculpting cube without affecting the flow of your sculpting. For those times when you are sculpting at the edge of the cube and don't want the sculpt brush to "turn off" when you leave the cube!
3. Updated network user interface
4. Toggle palette menu open and closed with with the trigger on your menu hand
5. Keyboard shortcut: F4 toggles desktop full screen mode for MPVR window
6. Browser: windows scrollable with tool pad, and improved laser interaction with browser windows
7. Locking windows now freezes grabbing
8. Added scrollable menu hover sounds (maybe the most important update here!)
9. Increased the sculpt paint strength
10. Improved performance: rendering engine improvements, reduced save file size, and improved save/load times.

Bug Fixes:


1. Fixed: Minor user interface bugs, Brush exporting bugs, donut highlight area, sculpt color shifting issue, sculpt save camera not rendering sculpture, import/exporting obj/fbx being flipped
2. Possible fix for the users with min spec not seeing sculpting
3. Possible fix for render textures being released automatically

Other News:

We launched as a content partner with Microsoft's new Mixed Reality Headsets on October 17th! This is very exciting for us and will make VR sculpting available to more people as the Windows MR headsets are more affordable and easy to use.

You can join our VR Creatives Facebook group and take part in our Halloween Sculpting Challenge: https://www.facebook.com/groups/688854884643543/

We would love some help building a VR Art community on our Website Forum! You can share your art in progress, help new users with tips and tricks and share your feature ideas in our Features Wishlist thread. http://forum.masterpiecevr.com/

Coming Soon:

1. Voice-activated commands
2. Jazzed-up studio environment

More from MasterpieceVR

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Community3 Dec 2021Masterpiece Studio Pro now FREE for non-commercial use on SteamMasterpiece Studio Pro lets you create useable, real-time ready 3D avatars, characters and props for games, animations and the metaverse. Sculpt, remesh, autoUV, texture, rig, skin and animate your models in one intuitive, immersive product. Download for Free on SteamCommunity25 Jun 2019Take your creations to the next level with Masterpiece Motion!The Fastest Way to Rig Any 3D Model Masterpiece Motion is the world's first professional VR software for content creators who want to quickly and easily rig 3D models for animating. Integrate into your workflow - export to compatible desktop and VR animation applications! Start your Trial Learn More: Start your TrialGame update8 May 2019Patch Notes 05/08/2019Patch Notes 05/08/2019 Changes: · Fixed bug where objects sticking to the hand when you grab them · Fixed teleportation issue in view mode. · Fixed copy paste issues with angle snapping · Fixed FBX Vertex color bug · Fixed hang issue when program exits · Removed remix button