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Bit Blaster XLNewsV2.10
Game update

V2.10

Bit Blaster XL · published 26 Jul 2016, 18:04 UTC

All newsPlayers around this dateRead on Steam

Bit Blaster XL - V2.10 Patch Notes:


★ New TrailShot power up that leaves a deadly trail of bullets for your enemies to run into and explode. Includes a small ticking sound to indicate dropping bullets
★ New FlameShot power up that blasts a ton of small bullets that last only a brief time but can be very handy close range. Includes a flamethrower-ish sound?! I tried to make it not too overbearing, so hopefully it sounds good. :)
★ New power up that allows ship to regain protective shields. This will appear at certain score intervals to help on the journey to your highest score ever
★ New occasional power up that refills your boost meter to full instantly
★ Improved the BulletShield power up thanks to feedback. Now there are five bullets surrounding your ship at a slightly further distance and they move faster by default. Using this in conjunction with boost and brake makes the BulletShield spin incredibly fast or slow, cutting through enemies. Also added transitions for when you pick up or lose the power up
★ Reworked entire shield system under the hood (again) to be more accurate and allow further functionality
★ Tidied up the options and video menus. Vsync now in video options. And changed the button layouts slightly.
★ Background filler should now properly scale to literally any screen size imaginable (hopefully)
★ New bursting blue indicator showing that boost / brake meter is full
★ Made more minor improvements to tighten up keyboard / gamepad controls
★ Bounce shot now accurately bounces based on angle of incidence and will correctly last three bounces (I learned some new things YAY)
★ Updated pause menu graphics to show four new power ups
★ Modified rate at which large golden meteors appear, to be more balanced based on score
★ Fixed Laser / Bulletshield / Magnet sound and replaced with the proper loopable sound
★ Bulletshield sound now properly adjusts based on Boosting or Breaking
★ Applied balances to ammo usage for Manual fire, to allow autofire and manual fire to be more closely balanced for competition
★ Modified various particles for when shields get destroyed, added new shield pickup particle and boost pickup particle. And modified old and created new particles for each unique power up pickup
★ Added sound for when GiantShot splits into multiple parts
★ Added several double checks in hopes of clearing some of the cheaters from the scoreboard automatically (more to come)

Thank you everyone for playing and sharing the game with your friends and family. If you are really enjoying Bit Blaster, make sure to leave a brief Steam Review and let others know to check it out.

-Adam Nickerson

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