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FlamebreakNewsUpdate - March 2nd 2016
Community

Update - March 2nd 2016

Flamebreak · published 3 Mar 2016, 02:43 UTC

All newsPlayers around this dateRead on Steam

Changes

  • Added 'Nightmare' mode (dust a mountain along the edge of the god plane to access the portal; bosses and minibosses gain the skipped god's blessing in nightmare mode; new set items are available from blacksmiths and jewelers in the nightmare world)
  • Added 'Nightmare Daily' (another hard daily that continues through nightmare mode)
  • Controls - players can now activate skills while performing movement-based attacks (whirlwind, unyielding charge, stampede)
  • Musket - reworked knockback: proc chance increased from 15/30/45 to 25/35/45; bonus damage improved from (always 0/10/20) to (only-on-proc 40/70/100); procs now stun for a longer duration and do not push the target away; proc percentage now continually builds while not attacking allowing the player to guarantee a stun after charging an attack
  • Grenades - reworked to a single grenade per attack to reduce visual spam
  • Meteor - added mini-stun on impact
  • Hook - increased damage amplification duration from 1.5 to 3 seconds
  • Fan of Knives - tightened knife arc
  • Crossbow - improved Marksman bonus damage from 0/10/20 to 0/15/30
  • Turret - reduced damage by 33%
  • Spirit Walk - weakened cooldown scaling from 6/4.5/3 to 6/5/4
  • Updated overworld map hover text to provide additional information
  • Updated most character and biome art
  • Players can now path through "ghost" enemies (soul collectors, some bosses)
  • Fixed several minor bugs
  • Live twitch streams now appear on the main menu
More from Flamebreak

Other announcements

All news
Game update7 Dec 2025Flamebreak 1.5.20 Music Loop Bug FixedFixed the looping music issue that could cause tracks to repeat endlessly in certain situations If you still encounter any odd audio behavior after this update, please let us know via the community hub or support so we can investigate. Thanks again for playing and for all your feedback.Game update16 Nov 2025Flamebreak 1.5.19: Input Crash & Music Loop FixThis hotfix resolves a crash caused by unmapped input keys and fixes an audio issue where victory/level-complete music could get stuck looping a short segment on some systems, so the full track now plays as intended. · Fixed a crash caused by polling an unmapped/unknown input key, preventing the "GLFW error (65539): Invalid key -1" exception seen in 1.5.18. · Fixed an issue where victory/level-…Game update11 Nov 2025Flamebreak 1.5.18Fixed · Meteor strike sound now plays at the correct volume.