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Brick RigsNewsUpdate Time
Game update

Update Time

Brick Rigs · published 28 May 2017, 15:04 UTC

All newsPlayers around this dateRead on Steam

Hello!

This update includes a lot of new bricks, improvements and bug fixes.

Important notes for builders: Moving bricks up and down in the editor is now done by holding shift and moving the mouse. Trains have to be centered in the editor now in order to be placed correctly on train tracks (the key binding to center bricks in the editor will help here).

New:
- Spring mode for actuators
- Suspension travel property for axles
- New color picker in the editor
- New import function for the editor
- New exhaust brick
- New imageplate bricks
- Over 30 new bricks in total

Improvements:
- Heavily improved spawn time
- Increased aerodynamic lift and decreased drag
- Characters will ragdoll when hit by a vehicle
- Vehicles are centered on rails according to their location in the editor, not the seat location
- The piston brick can now be attached in the extended position
- Adjusted friction for all wheels
- Properties in the editor are greyed out when they cannot be accessed
- Moving bricks up and down is now done by holding shift and moving the mouse
- Improved performance when duplicating bricks
- Bricks are sorted by name and size
- Fixed long delay when removing large vehicles or exiting games while a large vehicle is loaded
- You will now be moved to the last garage you spawned at when recovering

Bugfixes:
- Fixed repairing sometimes moving the vehicle horizontally
- Fixed attaching couplings failing between two different vehicles
- Fixed wheels sometimes bouncing when they block due to braking
- Fixed a bug where the collision shape of bricks could be slightly misaligned
- Fixed interaction menu showing for static actuators
- Fixed multiple collision issues on the Canyon map

More from Brick Rigs

Other announcements

All news
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