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PlanetbaseNewsVersion 1.1.0 beta released
Game update

Version 1.1.0 beta released

Planetbase · published 7 Mar 2016, 18:59 UTC

All newsPlayers around this dateRead on Steam

This is a major update for the game, adding a new planet, more structures, remappable controls and a lot more.

In order to play it, you need to follow the instructions here:
http://steamcommunity.com/app/403190/discussions/0/405693392927127952/

This is the full list of changes:

NEW CONTENT
- New class S (Storm) Planet. This planet will be the most difficult planet in the game, and it will require 12 milestones to unlock.
- New structure: Lightning Rod, this serves as protection from lightning on the class S planet, and will also collect the lighting energy.
- New structure: Pyramid. This is an intermediate prestige structure, in between the Signpost and Monolith.
- New Tech: Mega Collector Patent
- New Tech: Super Extractor Patent
- New structure size: Very large Power Collector
- New structure size: Large Water Extractor
- New Blizzard disaster for the Frozen planet (instead of Meteors and Solar Flares)

UI
- Game controls and shortcuts can now be remapped
- Anti Meteor laser now shows effect radius when selected

AI
- AI will now take Medical Supplies or Guns from storages to Medical Cabinets and Armories
- When taking resources to trade, build, repair, heal or produce, AI will now aim for the closest resource to the target, instead of to themselves
- Engineers and Constructor Bots are very likely to build a structure straight away if they are the ones putting the last material down

GAMEPLAY
- Removed structure and population limit, however after 300 colonists the rate at which they arrive at the base will start decreasing
- Monolith is now a bit more expensive, and requires the pyramid first
- Planets will require 4/8/12 milestones to unlock (before it was 5/10)
- Colonists can now sleep on the floor if there are no bunks available
- Improved the search for the landing location, the ship should land on flatter areas now
- Colonists can use structures normally as long as oxygen is above 11% (before it was 16%)
- Anti-Meteor Laser has a smaller radius, and will try to only target meteors that are a real threat
- Shortcut for enabling single chart changes from Control+Click to Shift+Click (same as place multiple and trade multiple).
- You can now press shift+click to trade 10 items at a time

NEW ANIMATIONS
- More idle animations for colonists
- New animation for drinking on the floor
- New tired animations for colonists

FIXES
- Ships don't take off or land during disasters
- Stability fixes

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