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Skinator PlaytestNewsSKINATOR - Playtest V14 is out!
In-game event

SKINATOR - Playtest V14 is out!

Skinator Playtest · published 14 May 2026, 16:22 UTC

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Hey everyone!

After extensive playtesting with a wide variety of players, we’re rolling out a new update packed with fixes, readability improvements, and combat clarity changes.

Update Notes

  • Fixed a bug where Corpse Monger could freeze the game

  • Removed red NPC icons from the map after players avoided interacting with them

  • Dead body parts can no longer target enemies to reduce confusion

  • Fixed several unclear modifier descriptions

  • Added a new Speed Display Toggle when clicking your total speed

  • Added an Intent Matrix to help predict where enemies will attack

  • Added new visual feedback for God Eye Slot Modifiers and the Intent Matrix

  • Moved player health lower on the UI to make combat phases easier to track

  • Added translations for all new pop-ups and UI elements across all 6 supported languages

  • Improved and expanded the tutorial (v0.3)

  • Released In-Game Wiki 2.0 in both the tutorial and main combat scenes

  • Body parts now use fixed names for both players and enemies

Thanks again

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