This demo introduces the core gameplay experience and showcases the foundations of the project: base building, large-scale battles, tactical unit control, and structured mission objectives.
It includes:
2 campaign missions
2 skirmish maps
Endless survival mode
Full base-building gameplay systems
Formation-based combat
Research progression system
Fog of War mechanics
Save & Load support
The demo represents a stable vertical slice of the current development state and will continue receiving improvements based on player feedback.
This release also integrates several important gameplay upgrades and fixes:
Improved troop movement responsiveness
Added Hold Position command
Added Retreat from combat command
Added minimap click-to-move navigation
Improved worker and warehouse interaction logic
Enhanced AI behavior and decision-making
Improved building panel layout
Added demolish building button
New troop icons
New building icons
New cursor system