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Orbital Command PlaytestNewsIncremental Build 4/24
Game update

Incremental Build 4/24

Orbital Command Playtest · published 24 Apr 2026, 20:33 UTC

All newsPlayers around this dateRead on Steam

**Visual Updates**
There has been a visual pass over most of the game including:
* Updates to how the Dyson Drone is delivered to the Star
* Multiple Meshes and Debris VFX for the Huge Meteors
* Thruster Movement VFX for the Enemies
* Planet, Satellite, and Station Shield VFX Updates
* and tons more

**Tutorial Overhaul**
* The Tutorial flow has been overhauled to be more granular to help explain the systems a bit clearer
* The Visuals of the Objectives, and how they are progressed, has also been overhauled and visually cleaned up

**Bug Fixes**
* Health Bar now shows Shield level again
* Dyson Drones no longer Deliver twice
* Huge Meteors have their own (Brown) overlay color to help make them look visually different from the Splitable Asteroids

More from Orbital Command Playtest

Other announcements

All news
Game update8 Oct 2026Demo Build UpdateUpdating the Playtest to be the upcoming DemoGame update22 Sep 2026True Stats Hot Fixes**Key Binding Update** * Deployable Menu is now on Shift * Next and Previous Planet: Q and E **General Updates/Fixes** * Fixed several issues around GetLocationAlongSpline logic * Fixed the Drone Rebuild Stat pointing to the wrong stat * Outpost and Occupation Components properly clean up components * Fixed a bug where the Player stats weren't being initialized correctly * Added new Intro Scene…Game update16 Sep 2026True Stats Update**True Stats and Upgrades** * All of the System Upgrades have had a pass and been made more legitimate * * As part of this, some of the old Upgrades have been removed * * There is also the idea of "Curses" that are negative stats, but they are not currently hooked up to the system * * * These would be added to Planets based on Difficulty, and potentially other factors * Each of the stats also n…