Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
No Man's HomeNewsPatch notes for 0.1.2b
In-game event

Patch notes for 0.1.2b

No Man's Home · published 28 Dec 2025, 18:42 UTC

All newsPlayers around this dateRead on Steam

Graphics

  • Slightly reduced sun intensity.

  • Added option to toggle dynamic shadows for light bulbs, campfires and flashlights.

Gameplay

  • Weapons will degrade a bit slower.

  • Nerfs to jump shooting.

  • Jumping will make the weapon inaccurate.

  • Jumping will reduce stamina.

  • You can’t jump if you are out of stamina.

  • Weapon will be slightly lowered if player is jumping

  • Added a new ammo trader residing at the Compound

  • Reduced weapon sway when aiming down sights

  • Binoculars can now zoom in and out using the mouse scroll wheel

  • Added separate sliders for binoculars and scoped weapons sensitivity

  • Small adjustments to make scopes more accurate

  • Added more variations to active ragdoll deaths

  • Your enemies will taunt you if they kill a friend of yours

  • Added guitar item

Accessibility

  • Manual will now pause the game

  • Added a “Read The Manual” button in the pause menu

Bug Fixes

  • Fixed several shadow glitches

  • Weapon attachments won’t cast shadows anymore

  • Fixed bushes not visible if grass distance is set too high

  • NPCs equipped with pistols will properly play sitting animation

  • Dead NPCs won’t play guitar anymore unfortunately :(

  • Holster sound effect played twice

  • Fixed various bugs

More from No Man's Home

Other announcements

All news
In-game event10 Sep 2026Patch 0.2.5 - Zone Aware and Faction Territory MapZone Aware and GPS Changes Profile Section ZoneAware website now has a section where you can see personal information. You can see your reputation, how many kills you have, how many bounties you have on your head etc. Faction Trust Table Another new page you can access in ZoneAware is your faction trust table. This table will show your trust index with each faction. GPS Faction Territory Layer…In-game event3 Sep 2026Patch 0.2.4 - Faction Trust and Reputation SystemFaction Trust System Now your actions will affect your relations with factions. If you play it cool with a certain faction for a good amount of time, they will start to trust you and you will have certain benefits. Doing many jobs for a faction will slowly make them like you and after a certain threshold their attitude toward you will change. This can also be in a negative way. If you attack a…Game update22 Aug 2026Patch 0.2.3a-Fixed certain jobs not counted towards “completed job” counter -Fixed burnt status persists between loads -Fixed collected debt jobgiver not recognizing you are close enough to give him the money