
All classes can now search for traps.
Disarming trap is now a rogue specific action.
Gold obtained from searching for traps is now randomly generated.
The mini map now shows dark areas where you have already searched for traps.
Treasure is now marked off the mini map after collection.
Additional spell power is now +1 per 4 intelligence instead of 6.
Better trap generation algorithm.
Enemy waves remaining now displayed during ritual.
Minor tweaks and polishing to win condition display for easier readability.
Demo now allows access to forest and tomb levels upon completion of 1 dungeon quest. Demo has been reduced to 9 quests instead of 14.